<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5286298957586032160</id><updated>2011-11-27T19:50:58.020-05:00</updated><category term='delays'/><category term='Wizards of the Coast'/><category term='Star Wars: The Old Republic'/><category term='China'/><category term='characters'/><category term='Table Top'/><category term='RPG'/><category term='Rift: Planes of Telara'/><category term='World of Warcraft'/><category term='FFXIV'/><category term='rig'/><category term='EverQuest II'/><category term='E3'/><category term='web games'/><category term='Anime'/><category term='DriveThru RPG'/><category term='Guild Wars'/><category term='LARP'/><category term='Site Updates'/><category term='specs'/><category term='disclosures'/><category term='Requiem: Bloodymare'/><category term='contact'/><category term='Humor'/><category term='Raiding'/><category term='Ad-Sense'/><category term='Aion'/><category term='trailers'/><category term='World of Darkness MMO'/><category term='Facebook'/><category term='Important World Events'/><category term='Shadow Priest'/><category term='hardware'/><category term='White Wolf'/><category term='World of Kung Fu'/><category term='Square-Enix'/><category term='spotlights'/><category term='Camarilla'/><category term='reviews'/><category term='psuedo-games'/><category term='schedules'/><category term='newb alerts'/><category term='Holiday Greetings'/><category term='rants'/><category term='games'/><category term='City of Heroes/Villains'/><category term='Guides'/><category term='Google'/><category term='Runes of Magic'/><category term='FB Game of the Week'/><category term='welcome'/><category term='Gaia Online'/><category term='Priest'/><category term='General Update'/><category term='Soapbox'/><category term='previews'/><category term='Galactic Unity'/><category term='Star Wars'/><category term='Avatars'/><category term='Haiti'/><category term='Hogwarts United'/><category term='WOTC'/><category term='LOLcats'/><category term='Final Fantasy'/><category term='SMT: Imagine'/><category term='Second Life'/><category term='Skill Builds'/><title type='text'>Geek Chic Boutique</title><subtitle type='html'>A blog by a girl who grew up loving Star Wars, computers, table top/live action RPGs, fantasy, sci-fi and video games.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>40</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-4152508424583165534</id><published>2010-12-18T20:36:00.004-05:00</published><updated>2010-12-18T21:02:01.124-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='City of Heroes/Villains'/><category scheme='http://www.blogger.com/atom/ns#' term='FFXIV'/><category scheme='http://www.blogger.com/atom/ns#' term='EverQuest II'/><category scheme='http://www.blogger.com/atom/ns#' term='General Update'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars: The Old Republic'/><category scheme='http://www.blogger.com/atom/ns#' term='Rift: Planes of Telara'/><title type='text'>A Little Update</title><content type='html'>Well, I'm really terrible at keeping up on a blog, probably due to my hideous lack of time sense. So let's have a run down of what video game related stuff I've been doing as of late.&lt;br /&gt;&lt;br /&gt;Tried Dawntide, liked a lot of what they wanted to do, but there were so few people in the game after a while because of how long it's taking them to make everything work right. There's some ambitious stuff in there, so I'm not surprised that it's taking a while, but any game gets boring without people, no matter how good it is. I'll look in on it again every few months to see if it's worth going back to, since it's really the only MMO that's sparked my Lovely's interest in a while.&lt;br /&gt;&lt;br /&gt;As Dawntide was panning out for us, I ended up going back to EQ2 for a bit with my fiance, but in the end it wasn't really holding our attention well due to being stuck with one big game of catching up to do raid content and having trouble finding an RP guild we liked that fit both our characters. Plus, I ended up having a horrible falling out with someone who has basically had this pattern of drawing me into really engaging RP, with great ideas...and then just tossing me aside when someone new comes along and catches her attention; it happened in multiple ways, across multiple games, and I really felt like I was being taken for granite. Unfortunately, the way things went down lead me to really not feeling all that enthused about EQ2 anymore.&lt;br /&gt;&lt;br /&gt;My Lovely hasn't been up for much video gaming as of late, so after Dawntide sort of faded out from us, we stopped being able to do much together - she doesn't have all the subscription based games that my fiance and I do, and hasn't had the time/money to get them without being sure she'll like them. Totally understandable to me, since I myself won't play a game I can't beta test or trial first.&lt;br /&gt;&lt;br /&gt;So the fiance and I had a brief stint in City of Heroes/Villains. I love the Architect system, and wish more games would do something like it, especially the upcoming White Wolf OWoD MMO and SW: TOR. Even with the nifty options and additions they've made, both of us have had a really hard time getting back into it. I'm debating on whether or not I'm going to reactivate my account, since it lapsed with how weird my CA payouts have been due to the holidays.&lt;br /&gt;&lt;br /&gt;Earlier this month, a friend of mine gave me a Buddy Pass for FFXIV, which was part of the Collector's Edition special. Basically, it lets the friend of the CE purchaser try the game for a month, then gives them the option to just flat out subscribe to it - no paying for a digital download or retail copy of the game. Being rather poor while waiting on my disability case, I called it a win. Plus, as I mentioned earlier, SE's made the game subscription free for now due to disliking how the game turned out; eventually it will be subscription based again, but SE refuses to make it so until it's as shiny as all the other recent and good FF titles.&lt;br /&gt;&lt;br /&gt;On top of that, I've got a VIP pass to the Rift: Planes of Telara beta. It's still a largely closed beta, so I can't exactly say much about it, but so far I've really liked what I'm seeing. There are still some glitches and bugs, and some things that are missing, but it's the start of closed betas so I'm not all that concerned yet. Plus, I trust Scott Hartsman after watching him save the EverQuest: Shadows of Luclin release fiasco. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;I've realised that there are a lot of little, almost silly things that I end up liking in games. In FFXIV, it's the realistic animations (you actually stop running the way you would in RL), the fact that all the clothing items are visible AND resize properly, and the lighting dynamics - when I walk into a building, it's darker and slowly lightens up as the character's eyes adjust while there is a very bright almost blinding light as I step out of a building during the day, that goes away as the character's eyes adjust. They're little, non-mechanical things that are just super awesome in my book. Rift has a few too, but I can't exactly say much about them yet...&lt;br /&gt;&lt;br /&gt;In mid-January, I'll be starting college again, this time in a specific game art and design course. As much as I think a flat Animation degree would give me more options, it also requires a lot of hand drawing...which I can't do easily because of the rheumatoid arthritis. With this course, everything is done in 3dsMAX or a graphics editing program like Photoshop. Good thing is that most of my credits are going to transfer once I take care of a bill with AIO, and there's like 60 credits lying around from it.&lt;br /&gt;&lt;br /&gt;Best of all, I don't have to pay a damn thing right yet. I got all but 400.00 in grants, and then financed through the college itself for about the same rate as what a student loan would be. Plus, Westwood's student store has the option to "bill student account", which takes the money from that pool instead of having to pay it then get reimbursed. Definitely picking up a copy of Windows 7 since it's like 30.00 for students! I know that they'll have a version of 3dsMAX up, but I'm not sure if they'll have the entire Adobe Master Suite, or just the Creative Suite.&lt;br /&gt;&lt;br /&gt;Not going to ditch out on my copy of Poser any time soon though, as I don't think I have any classes that will use the 3dsMAX till later in the academic year, if at all before the summer. We'll see though.&lt;br /&gt;&lt;br /&gt;For now though, I'm basically playing the Rift beta while the fiance's at work or asleep, whenever there's a window open for it and then playing FFXIV when he's home, since he got a Buddy Pass too. Kinda wish I could get one for my Lovely, but it's not really her style of game and she doesn't really have the time for it right now. =/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-4152508424583165534?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/4152508424583165534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2010/12/little-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4152508424583165534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4152508424583165534'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2010/12/little-update.html' title='A Little Update'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3460648293695881942</id><published>2010-12-10T16:21:00.003-05:00</published><updated>2010-12-10T16:53:35.571-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FFXIV'/><category scheme='http://www.blogger.com/atom/ns#' term='Square-Enix'/><category scheme='http://www.blogger.com/atom/ns#' term='Final Fantasy'/><title type='text'>Holy Cow</title><content type='html'>&lt;span style="font-family: verdana;"&gt;So for my birthday, my friend Seth gave me a buddy key for &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;Final Fantasy XIV&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;; for those who don't know, the buddy key gives 30 days free to the person &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;and&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; they don't have to buy the game themselves - they just have to subscribe to the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Well, since launch, everyone's been getting time for free because the game was not as shiny as it should of been. Square-Enix just took that a step further, and continues to do something that's just unheard of in the subscription based MMO world: giving more months of free time. We all figure it's going to be at least one more month but it may be more than that.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;On top of being so liberal with money (which is what that is), they have changed up the &lt;/span&gt; team, bringing some big names from &lt;span style="font-style: italic; font-family: verdana;"&gt;FFXIVFFIX&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;, &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;FFX&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;, and &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;FFXI&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; to the board. Here's the e-mail they s&lt;/span&gt;&lt;blockquote style="font-family: verdana;"&gt;Thank you for your continued interest in and support of FINAL FANTASY XIV.&lt;br /&gt;&lt;br /&gt;While more than two months have passed since the official launch of FINAL FANTASY XIV service, we deeply regret that the game has yet to achieve the level of enjoyability that FINAL FANTASY fans have come to expect from the franchise, and for this we offer our sincerest of apologies.&lt;br /&gt;&lt;br /&gt;After thorough deliberation on how to meet those expectations, it was decided that the most viable step was to approach improvements under new leadership and with a restructured team.&lt;br /&gt;&lt;br /&gt;To realize this vision, and in doing so, provide our customers with a better game experience, we have assembled our company’s top talent and resources. Taking over the role of producer and director is Naoki Yoshida, a passionate individual for whom customer satisfaction has always taken top priority. Not only is he one of our Group’s most accomplished and experienced members, Naoki Yoshida is also a charismatic leader possessing the skill to bring together and effectively helm a team which encompasses a wide range of responsibilities. We also welcome several new leaders handpicked from other projects to work with the existing talent on FINAL FANTASY XIV.&lt;br /&gt;&lt;br /&gt;We realize time is of the essence and are fully determined to provide our customers with quality service. It is because of this that we ask our customers to be patient until we are able to confidently present them with a concrete plan outlining FINAL FANTASY XIV’s new direction. The free trial period will be extended until that time.&lt;br /&gt;&lt;br /&gt;Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011.&lt;br /&gt;&lt;br /&gt;The FINAL FANTASY XIV team is working hard to bring our customers an unparalleled adventure, and we ask for your continued understanding and support as we march ever diligently towards that goal.&lt;br /&gt;&lt;br /&gt;President and CEO, Yoichi Wada&lt;br /&gt;The development and management teams would like to make an announcement regarding personnel changes.&lt;br /&gt;&lt;br /&gt;[Organizational Changes to the Development Team]&lt;br /&gt;To improve the service of FINAL FANTASY XIV, Square Enix has made the following changes to the development team:&lt;br /&gt;&lt;br /&gt;Managerial Changes&lt;br /&gt;&lt;br /&gt;Producer/Director&lt;br /&gt;Naoki Yoshida&lt;br /&gt;&lt;br /&gt;Section Leader Changes&lt;br /&gt;&lt;br /&gt;Assistant Director&lt;br /&gt;Shintaro Tamai (FINAL FANTASY X, Front Mission 5: Scars of the War)&lt;br /&gt;&lt;br /&gt;Lead Game Designer&lt;br /&gt;Nobuaki Komoto (FINAL FANTASY IX, FINAL FANTASY XI)&lt;br /&gt;&lt;br /&gt;Lead Combat System Designer&lt;br /&gt;Akihiko Matsui (FINAL FANTASY XI)&lt;br /&gt;&lt;br /&gt;Technical Advisor&lt;br /&gt;Yoshihisa Hashimoto (Next Generation Game Engine Development)&lt;br /&gt;&lt;br /&gt;Lead Programmer&lt;br /&gt;Hideyuki Kasuga (FINAL FANTASY XI, DIRGE OF CERBERUS -FINAL FANTASY VII-)&lt;br /&gt;&lt;br /&gt;Senior Concept Artist&lt;br /&gt;Akihiko Yoshida (FINAL FANTASY XII, Vagrant Story)&lt;br /&gt;&lt;br /&gt;Lead Artist&lt;br /&gt;Hiroshi Takai (FINAL FANTASY XI, THE LAST REMNANT)&lt;br /&gt;&lt;br /&gt;Lead UI Designer/Lead Web Designer&lt;br /&gt;Hiroshi Minagawa (FINAL FANTASY XII, Vagrant Story)&lt;br /&gt;&lt;br /&gt;These members will make up the development team’s new core—a core dedicated to ensuring we achieve a level of enjoyability that will more than satisfy our customers. Under a schedule of more frequent version updates, the new leaders and their respective sections will strive for continued improvements to FINAL FANTASY XIV service operation and development.&lt;br /&gt;&lt;br /&gt;[Extension of the Free Trial Period]&lt;br /&gt;As stated above, the newly restructured team’s top priority is to bring about improvements to the game’s enjoyability, and therefore we have decided to extend the free trial period until we can provide a plan that outlines a level of enjoyment that will satisfy both us and our customers. When we are confident that we have reached that goal, we will notify our customers immediately.&lt;br /&gt;&lt;br /&gt;[Future Version Updates]&lt;br /&gt;At present, the development team is putting the finishing touches on the previously announced version update, which is still slated for release in mid-December. In addition, there is one more version update scheduled for release before year’s end. Details on the content and dates of these updates will be released in the near future.&lt;br /&gt;&lt;br /&gt;[Delay of the PlayStation 3 Version Release]&lt;br /&gt;Although the release date for the PlayStation 3 version of the game was previously announced as late March of 2011, we regret to inform that this date has been changed.&lt;br /&gt;&lt;br /&gt;The PlayStation 3 release will be delayed until we are confident that the game has reached the level of enjoyability and service befitting the FINAL FANTASY name for users on all supported platforms. We offer our sincerest apologies to any fans anticipating the PlayStation 3 release, and humbly ask for your continued patience and understanding as both the development team and Square Enix as a whole strive towards making FINAL FANTASY XIV a truly enjoyable and unforgettable adventure.&lt;br /&gt;&lt;br /&gt;[New Development Team Policy]&lt;br /&gt;I would like to take this opportunity to greet all of you—those currently playing FINAL FANTASY XIV, those who have taken a respite from playing, and those awaiting the PlayStation 3 release—and offer a brief word by way of an introduction.&lt;br /&gt;&lt;br /&gt;No doubt there are very few, if any, among you who have ever heard the name Naoki Yoshida. To be sure, I have never been in the fore on any of the titles I have worked on in the past. I am, however, honored and privileged to work alongside many talented and inspiring colleagues, and with their support have enjoyed making games for a number of years. I am aware that a great many people will think the responsibility of leading FINAL FANTASY XIV is far too large a task for someone so unknown. After all, even my very best may seem no more than a drop in the bucket when considering the sheer scope of FINAL FANTASY XIV. But working together with me are the very talented and very capable development and management teams, whose dedication and motivation are unwavering. I would like to ask you to please put to rest uncertainties that you may have.&lt;br /&gt;&lt;br /&gt;Now, more than ever, myself, the development team, and Square Enix as a whole, are committed to furthering our efforts to provide a quality service.&lt;br /&gt;&lt;br /&gt;Everything we do will be for our players and customers.&lt;br /&gt;&lt;br /&gt;FINAL FANTASY XIV Producer/Director, Naoki Yoshida&lt;br /&gt;First of all, I would like to apologize for our inability to fully satisfy our users with the initial release of FINAL FANTASY XIV. I take full responsibility for the game’s current situation, and have therefore made the decision to step down from my role as producer. A number of concerns that have been voiced by users, such as the design of the user interface, availability of tutorials and game content, and battle system functionality, represent key issues that must be addressed. While improvements are already well underway in many areas, we were unfortunately not able to incorporate player feedback as quickly as we would have liked. We are aware, however, that in many cases, addressing these issues will call for a reworking of game elements. As these changes are our first priority, they will be commanding our full attention and efforts. It is to that end that we have put a new organizational structure into place for the development team. Under this new system, FINAL FANTASY XIV will see changes and additions in line with the desires and expectations of players. Though no longer producer, I will be continuing to support the development team in other capacities, and personally hope that you will continue your adventures in the realm of Eorzea.&lt;br /&gt;&lt;br /&gt;Hiromichi Tanaka&lt;/blockquote&gt;&lt;span style="font-family: verdana;"&gt;I cannot recall any other company in the MMO industry doing anything like this. I wonder if &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;Star Wars: Galaxies&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; would have survived longer if SOE had done this sort of thing, though the early release forced by LucasArts was a bit more daunting than &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;FFXIV&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;'s current task, I think.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;So far, I'm enjoying the game. It is a lot more polished than it was at launch, though still kinda lacking in quest based content. I love the class system and the whole linkshell idea (you can basically be in multiple guilds), and I love that any character can wear anything but the items favour specific classes more than others. And...I love the fact that you actually stop realistically rather than suddenly coming to full halt.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;We'll see how it goes...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3460648293695881942?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3460648293695881942/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2010/12/holy-cow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3460648293695881942'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3460648293695881942'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2010/12/holy-cow.html' title='Holy Cow'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-1981147604326545665</id><published>2010-01-14T06:27:00.002-05:00</published><updated>2010-01-14T06:30:19.154-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Important World Events'/><category scheme='http://www.blogger.com/atom/ns#' term='Haiti'/><category scheme='http://www.blogger.com/atom/ns#' term='China'/><category scheme='http://www.blogger.com/atom/ns#' term='Google'/><title type='text'>Google, China &amp; Haiti</title><content type='html'>This is not going to be about gaming. Sometimes, it's a bit more important to post stuff like this rather than what all has been going on in AION and keeping me from updating this regularly. Real life &gt; gaming, with stuff like this. This is being cross-posted from my personal blog, hence the mention of shitty things in my personal life.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: medium;"&gt;You know, a lot of bad shit has happened in my life since I last updated this journal, some of which has gone down in the last 36 or so hours. I could rant about it, take all the sorting out I've done in my head and put it down here, but I realize that about 95% of it is trivial shit compared to what else is going on in the world this week.&lt;br /&gt;&lt;br /&gt;Let's start with Google and China, and how the globe needs to unite.&lt;br /&gt;&lt;br /&gt;Call me a radical, but I agree with &lt;/span&gt;&lt;a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/article6478542.ece"&gt;&lt;span style="font-size: medium;"&gt;France&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt; - we need to define some basic rights to the internet and information technology that all humans should be allowed. The ability to use the internet is not just a convenience in France, it's a basic human right now. With how digitized our world is getting, more countries need to look into this sort of thing, as does the UN; some information that is found online is not found on printed media and will not be found on such unless someone prints it off on their own printers. Granted, I don't think the way France set up their laws on it were perfect, and they need to have some tweaking done to them, but the bottom line is that people should be allowed to have mostly unfettered access to the internet (I say mostly because I'm against children being able to look up porn, for example).&lt;br /&gt;&lt;br /&gt;I've been vaguely aware of the fact that Google has been following the demands of the Chinese government in regards to what their version of the search engine can find and have accessible to Chinese citizens. I never really found it right, but I was one of those people who thought that it was better that there be some access to the powerhouse that is Google's search engine rather than there being none. However, as time's passed and more information has come to light about it, I was less and less okay with it.&lt;br /&gt;&lt;br /&gt;Then this week happened.&lt;br /&gt;&lt;br /&gt;China basically has been trying to use Google to track down activists who disagree - 99% of the time, peacefully - with their government so they can arrest them, paint them as treasonous bastards and then execute them to scare their citizens into behaving?&lt;br /&gt;&lt;br /&gt;Whiskey.&lt;br /&gt;&lt;br /&gt;Tango.&lt;br /&gt;&lt;br /&gt;Foxtrot.&lt;br /&gt;&lt;br /&gt;I really don't care whether it soley was a human rights decision, a combination of HR and business, or a purely business standpoint - I'm glad &lt;/span&gt;&lt;a href="http://googleblog.blogspot.com/2010/01/new-approach-to-china.html"&gt;&lt;span style="font-size: medium;"&gt;Google said the same thing&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt;, and essentially made a bold move that told those Chinese sons-of-a-bitches to shove their bullshit back up their asses (note: I mean their government, not the people in general &lt;3 Jimmy Chi!). It doesn't take a business or social analyst to know that China is going to look at they're "Hey, by the way, that censoring thing? HELL NO!" move and not agree with it, because their entire regime would crumble pretty damn fast with free information flowing into the country.&lt;br /&gt;&lt;br /&gt;However, just booting them out of the country isn't going to make things better for China, as it's probably going to draw attention to the fact that there is that much censoring going on, and with as many people who use Google.cn in the country, they may end up with a social problem on their hands that their internet spin doctors might not be able to contain. Which is, in the end, a bonus - there's socialism and Communism, and China's on the wrong side of the fence. They really need to get up with the times in regard to humanity and what it means to lead people rather than just scaring or brainwashing them into compliance.&lt;br /&gt;&lt;br /&gt;This issue has the potential to not only draw attention to the bad practices that come with dealing with China, but it may help in blowing open the whole rights of the internet issue at large.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The second thing going on this week that makes anything that happened here in PA seem trivial is the ginormous earthquake that hit Haiti. Unless you live under a rock, you can't not have heard about this - given that I pay very little attention to the news and I'm aware of it, that leaves no excuses.&lt;br /&gt;&lt;br /&gt;Since the earthquake hit, my mother's been updating me on a friend of the family's situation: Tia, a woman who was once my babysitter and is amazing with kids, was in the process of adopting a little boy from Haiti. Rather than lamenting not having a kid, she had the spine to say "You know what, it my not have my genetics, but an adopted child is worth just as much as one I might give birth too", which is a huge thing to me considering I've had boyfriends break up with me because they found out I really cannot have children.&lt;br /&gt;&lt;br /&gt;Unfortunately, she's been unable to contact anyone from the orphanage, which was relatively close to the palace in Port-au-Prince. The palace and most of the surrounding buildings are flattened, and seeing the first images of that had to be rough on her.&lt;br /&gt;&lt;br /&gt;After watching movies tonight, I wanted a distraction, and decided to look up something more about this - a lame attempt at helping as it would be like finding a needle in a haystack. But as I read more and more articles, the more and more I was horrified and amazed.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Preval said he himself had not been spared. "I cannot live in the palace; I cannot live in my own house," he said. "The two collapsed." He added that he did not know where he was going to sleep Wednesday night, but was not worried. "I have plenty of time to look for a bed," he said late in the afternoon. "But now I am working on how to rescue the people. Sleeping is not the problem."&lt;/em&gt; - &lt;/span&gt;&lt;a href="http://www.cnn.com/2010/WORLD/americas/01/13/haiti.president/index.html"&gt;&lt;span style="font-size: medium;"&gt;Haiti president says estimates put quake death toll in thousands&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt;, CNN.com&lt;br /&gt;&lt;br /&gt;That, ladies and gentlemen, is one hell of a president. The man doesn't have someplace to sleep, his home is destroyed, and he could have easily gotten away with arranging shelter for himself and just overseeing this from afar, but instead he's not even worrying about himself - he's worrying about his people who are trapped in the rubble. That right there made me wonder whether any of our Presidents would get that down and dirty in a nation wide crisis...sadly, I doubt few of them would do so, and even fewer would truly mean it.&lt;br /&gt;&lt;br /&gt;Amid my digging, I was pretty shocked to find that &lt;/span&gt;&lt;a href="http://www.cnn.com/2010/SHOWBIZ/TV/01/13/jimmy.louis.haiti/index.html"&gt;&lt;span style="font-size: medium;"&gt;"Heroes" star Jimmy Jean-Louis&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt; had started an &lt;/span&gt;&lt;a href="http://www.hufh.org/"&gt;&lt;span style="font-size: medium;"&gt;organization&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt; to help out underprivileged kids in Haiti, where he's originally from (hence him playing the Haitian on the show, obviously). The focus of that organization has temporarily changed, having mobilized to help out with the disaster. Jean-Louis drew attention to something I don't think people really are going to think of immediately, and my misinterpret unless they actually stop to think about it: sending items to Haiti &lt;em&gt;at this point&lt;/em&gt; is a bad idea, even if you're filtering them through an organization like this or the Red Cross. There's going to be such difficulty getting them to Haiti and through the area right now that the best thing that can be done is monetary donation; these donations can be put towards major things that are going to be more easily transported like medicine, something that the country is dangerously low on with the number of hospitals ruined vs. the number of patients that they have. Medicine and clean water are probably the two most important things we need to get to them, with food coming up in a close second.&lt;br /&gt;&lt;br /&gt;And yes, I know he's looking for his own family amid the mess, but he's only human. You can't fault him for that.&lt;br /&gt;&lt;br /&gt;Mom found a little site that helps you put a &lt;/span&gt;&lt;a href="http://apps.facebook.com/fribbon/group.php?gid=4494&amp;amp;refer=pp"&gt;&lt;span style="font-size: medium;"&gt;Haitian flag on your Facebook profile picture&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt; to show your support for the disaster relief. Yeah, it's not a whole lot, but not everyone can spare cash or items right now, or even know who to get them to. And it does give some comfort to people outside of Haiti who use Facebook, because it lets them know that other people care too.&lt;br /&gt;&lt;br /&gt;The orphanage that Tia was going through has a &lt;/span&gt;&lt;a href="http://www.facebook.com/pages/Hope-for-Little-Angels-of-Haiti/223557492064?ref=mf"&gt;&lt;span style="font-size: medium;"&gt;Facebook page&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: medium;"&gt;. If you can, please go there and fan the page to show your support. They're having difficulty contacting anyone inside the country, for obvious reasons, and all updates they have are being posted here as well. There is also a link and instructions on how to donate directly to the orphanage; there are way to many children that got hurt or killed between the two orphanages that went down, so it's unclear whether or not her son-to-be was one of them. I rarely ask people to do something involving faith, but if you can, please pray to whatever God you worship or send out the good vibes into the universe and ask that as few kids as possible were killed, and that hopefully Tia's son survived - and that those who did survive will continue to live, since water is so scarce right now.&lt;br /&gt;&lt;br /&gt;My friend Alicia posted this as a status earlier: &lt;span&gt;Text the word Haiti to 90999 to donate $10 to the Red Cross. Text the word Yele to 501501 to donate $5 to the earthquake fund. The average Haitian lives on $60 a month, your money will go a long way. Will you please donate? You'll probably hardly even notice it on your cell phone bill. 100% of your donation goes through- cell carrier keeps nothing.&lt;br /&gt;&lt;br /&gt;Yes, this is applied to your phone bill. If I weren't on someone else's plan, I'd have done a text in to both.&lt;br /&gt;&lt;br /&gt;I know a lot of people freak out over Americans donating money to emergency funds like this when we have so many problems here in the States; many people who do don't even bother making donations to American humanitarian organizations, so they really don't have room to talk in the first place. The down and dirty of it is that with this situation, people will die a lot faster and in a lot greater numbers without help from larger nations and their citizens, and it's the right thing to do. Maybe it's just because I find the whole lack of helping each other when political, social or geographical bounds thing to be rather stupid...shit like this is not the kind of thing you ignore, nor is it something you degrade just because you don't feel like giving up an MMO or a couple of movie nights for a month. I'm horridly poor right now due to waiting on disability, and I'm giving donations so these people can live.&lt;br /&gt;&lt;br /&gt;Which is saying a lot given most of the time I'm pissed off at the way humanity as a whole acts. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;Anyways, these two things made me realise that as much as the last 36ish hours of my life have kinda sucked and got me questioning life and people, there's a lot more going on out there that takes precedence over it.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-1981147604326545665?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/1981147604326545665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2010/01/google-china-haiti.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1981147604326545665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1981147604326545665'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2010/01/google-china-haiti.html' title='Google, China &amp; Haiti'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-570911589209114001</id><published>2010-01-05T16:08:00.000-05:00</published><updated>2010-01-05T16:12:38.241-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Humor'/><title type='text'>[World of Warcraft] Azeroth Aids Police!</title><content type='html'>&lt;span style="font-family: verdana;"&gt;Criminals can run, but they can't hide. Especially if they play World of Warcraft.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Just ask Alfred Hightower. Having successfully left the country to avoid being nabbed for dealing drugs, the fugitive figured he was home free. But thanks to his insistence on keeping up with his World of Warcraft habit, Hightower was tracked down by authorities and is now in custody, reports The Kokomo Perspective.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;The saga begins in 2007, when Indiana's Howard County Sheriff's Department issued a warrant for Hightower's arrest on charges of dealing in multiple controlled substances. U.S. Marshals were unable to locate the suspect, although a tip placed him in Canada.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;According to Howard County deputy Matt Roberson, authorities came upon the Warcraft connection during their investigation into Hightower's background.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;“We received information that this guy was a regular player of an online game, which was referred to as ‘some warlock and witches’ game,” he told The Perspective. “None of that information was sound enough to pursue on its own, but putting everything we had together gave me enough evidence to send a subpoena to Blizzard Entertainment. I knew exactly what he was playing — World of Warcraft. I used to play it. It’s one of the largest online games in the world.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Blizzard played ball, giving up Hightower's account history, IP address, screen name, billing address and preferred game server. One Google Earth search later, and Canadian authorities had apprehended Hightower in Ottowa, Ontario.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;“You hear stories about you can’t get someone through the Internet,” said Roberson. “Guess what??You can. I just did. Here you are, playing World of Warcraft, and you never know who you’re playing with.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Warcraft is just the latest ally in gaming's war against crime. Several weeks ago, police tracked down a New York thief by tracing his online gaming on a stolen Xbox. Federal officials have even begun using Sony's Playstation 3 to crack passwords used by child pornographers.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-570911589209114001?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/570911589209114001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2010/01/world-of-warcraft-azeroth-aids-police.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/570911589209114001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/570911589209114001'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2010/01/world-of-warcraft-azeroth-aids-police.html' title='[World of Warcraft] Azeroth Aids Police!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-7061081331372429650</id><published>2009-11-10T15:31:00.003-05:00</published><updated>2009-11-10T15:58:56.222-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='LARP'/><category scheme='http://www.blogger.com/atom/ns#' term='White Wolf'/><category scheme='http://www.blogger.com/atom/ns#' term='Camarilla'/><title type='text'>[White Wolf] Woah...The Camarilla Returning to Non-Direct White Wolf Control Status?</title><content type='html'>&lt;span style="font-family: arial;"&gt;From White Wolf's &lt;/span&gt;&lt;span style="font-style: italic; font-family: arial;"&gt;The Future of White Wolf&lt;/span&gt;&lt;span style="font-family: arial;"&gt; announcement/ICC summary:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;" class="gentext"&gt;&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;For the Camarilla specifically:&lt;/strong&gt;&lt;br /&gt;No more pyramid. We’ve drifted a bit away from you all and have come to realize what a really horrible mistake it was to let that happen.  We want to reintroduce ourselves as people, individuals even, who care about what you decide to do with our games, because we truly do. There has just been too much bureaucracy and it needs to end. We’ll keep liaisons on staff here, but this is less about us selling you books and more about you enjoying them.&lt;/p&gt;   &lt;p&gt;&lt;u&gt;But how?&lt;/u&gt;  We’re giving the reigns back to you. You will remain the official World of Darkness fan club, but we’re not going to tell you which of our games to LARP or how to do it. Some of you will undoubtedly return to the Old World of Darkness. That is awesome.&lt;/p&gt;   &lt;p&gt;&lt;u&gt;What’s next?&lt;/u&gt;  A lot of introspection and elbow grease.  We urge you to take the coming months to really audit the entire Camarilla structure. How much of the original roots will you salvage? How will you balance the dynamic between old, new and future members? Do there need to be structural changes, rules changes or even cultural changes to reflect the new Camarilla going forward?  What is the Cam to you and how would you have it run ideally? This is the perfect opportunity to reforge the Camarilla.&lt;/p&gt;   &lt;p&gt;&lt;u&gt;Why change?&lt;/u&gt;  We want this to be just plain fun again, like the ICC itself. No barriers in the way of your expression in the World of Darkness. Tools to help you organize yourselves, find eachother, and regain that sense of creeping, suspenseful dread together. Bear with us and help guide us, as this is going to be an open dialogue.&lt;/p&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;It sounds like they're going to allow the Camarilla to go back to what it was before their rather forceful takeover years ago. I'm currently fighting with YouTube to watch the full closing ceremony address from ICC, but it's not really letting me watch it for long before it goes into an endless buffer loop. (Currently, it won't play at all for longer than a minute and a half on any of the clips...)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;While I largely got out of the Camarilla after returning to Salt Lake from San Diego, the fiascoes I heard about during the crossing into being controlled directly by White Wolf completely turned me away from renewing my membership/rejoining the Camarilla. I'd kept an active membership while in San Diego, but let it lapse as I returned to Salt Lake since I wasn't too thrilled with the whole "end of the World of Darkness" turn that things had started taking. Don't get me wrong, the Final Nights brought the coolest thing to happen to the World of Darkness since Mage was released (Demon: the Fallen), however, I think it all ended up getting a bit too rushed, and too much change occurred in too short of a time for it to be enjoyable.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I don't much like any of the new World of Darkness settings, though a lot of their new system are good; I really only like the Changeling revamp so far, though the new Geist series is kinda appealing since I really enjoyed the Risen suppliment. While I'd play a Changeling game, I haven't really had any real desire to do the rest. If even if only part of it returns to the Old WoD setting, I'd consider going back.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Curse YouTube. I can't get any more information from ICC because of it's failing. =(&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-7061081331372429650?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/7061081331372429650/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/11/white-wolf-woahthe-camarilla-returning.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7061081331372429650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7061081331372429650'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/11/white-wolf-woahthe-camarilla-returning.html' title='[White Wolf] Woah...The Camarilla Returning to Non-Direct White Wolf Control Status?'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-185333012960864724</id><published>2009-11-10T15:08:00.002-05:00</published><updated>2009-11-10T15:28:23.974-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='White Wolf'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Darkness MMO'/><title type='text'>[World of Darkness MMO] ZOMG, It's a Sekrit!</title><content type='html'>&lt;span style="font-family: arial;"&gt;So like, I stumbled upon documentation that proves White Wolf and Crowd Control Productions are working on a World of Darkness MMO, and quite possibly have been since even before their merger in January. However, beyond the original merger documentation and a small statement on CCP's website, I've found jack squat more about the game aside from the fact they're still hiring people for it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;As far as the &lt;/span&gt;&lt;a style="font-family: arial;" href="http://ccp.vo.llnwd.net/o2/www/ccpgames/pdf/CCP_registration_2.pdf"&gt;merger document&lt;/a&gt;&lt;span style="font-family: arial;"&gt; is concerned, a WoD MMO title was part of the commodities that were acquired in the merger. You can search for MMO or World of Darkness to find the scant details that are listed there.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: arial;"&gt;World of Darkness Developed in Georgia&lt;/span&gt;&lt;br /&gt;&lt;blockquote style="font-family: arial;"&gt;CCP North America is located just outside of Atlanta in Stone Mountain, Georgia. White Wolf Publishing, which merged with CCP in November 2006, has been headquartered in the Atlanta area since 1991 and has been a leader in the gaming industry ever since. Its flagship property, the World of Darkness, has a rich history of over 18 years of creative development and is now the basis of one of CCP's major virtual world projects. Currently in preproduction, The World of Darkness is the undying heart of the development efforts in CCP's North American office.&lt;br /&gt;&lt;br /&gt;Atlanta and the Georgia Department of Economic Development have helped provide CCP with an invaluable strategic foothold in North America. Our Atlanta office serves as an integral component of CCP's international business, allowing for extreme flexibility in adjusting business practices and structures to quickly react to industry trends in order to stay at the forefront of technology and innovation. The Atlanta office houses leadership and support for every aspect of each of CCP's major initiatives, from finance to art direction and from marketing to game design.&lt;br /&gt;&lt;br /&gt;The support networks for innovation in Georgia are both substantial and progressive, making Atlanta the perfect home for a virtual world project based on leading technology and unique game design. In March 2009, CCP was named one of the top 10 technology companies in the state by the Technology Association of Georgia. In addition to the fertile business environment, Georgia is filled with many qualified tech professionals, some of whom have joined CCP's growing team. The professional pool remains strong in the area year after year thanks to an abundance of quality local universities who draw top students from around the world. Atlanta has also proven to be a desirable place to relocate for many of new hires filling the over 100 open positions in CCP's global company due to its relatively low cost of living, pleasant weather and metropolitan charm. Those interested in joining CCP's efforts in Atlanta should visit the CCP &lt;a href="http://www.ccpgames.com/jobs.aspx"&gt;job website&lt;/a&gt;.&lt;/blockquote&gt;&lt;span style="font-family: arial;"&gt;That is the statement that is located on the sparse World of Darkness page on CCP's website. I couldn't find anything about it on the White Wolf site. I can't find anything solid on any spoiler sites, however there's chatter about it amid the insiders of the industry since Ryan Dancey became CMO of CCP and physically moved to join them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Beyond that...it's the best kept secret of the MMO industry at the moment, and perhaps in the longest time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My friends and I have already discussed it. If they do it right, all other MMOs will fall to the wayside for us. White Wolf is what we played when we were teenagers, it's what we were doing to bond beyond the scene of the dance club we all went to. It was more enjoyable than D&amp;amp;D, it was less of a headache than Palladium, it was our favourite RPG. We've since all moved into the MMO world, and the combination of the two is like a dream for us.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;The suspense, it's killing us. XD&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-185333012960864724?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/185333012960864724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/11/world-of-darkness-mmo-zomg-its-sekrit.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/185333012960864724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/185333012960864724'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/11/world-of-darkness-mmo-zomg-its-sekrit.html' title='[World of Darkness MMO] ZOMG, It&apos;s a Sekrit!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3371975010102189365</id><published>2009-10-26T17:19:00.000-04:00</published><updated>2009-10-26T17:20:52.966-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aion'/><title type='text'>October Aion Community Address</title><content type='html'>&lt;a href="http://na.aiononline.com/board/notices/view?articleID=139&amp;amp;page="&gt;(Original Article)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It’s been a month now since Aion opened its doors to players in North America and Europe. In that month, the growth of the game's community has signaled Aion's success. We've received an amazing amount of feedback, both positive and negative. We'd like to reiterate that we've been listening. We have been working around the clock toward solutions to the problems many of you have experienced.&lt;br /&gt;&lt;br /&gt;You've told us that it's difficult to advance within certain level ranges. To address this issue, we're planning to raise quest experience, in addition to reevaluating the experience rewards characters gain for individual kills. We understand how frustrating it can be to repetitively kill enemies. Our goal is to limit the need to mindlessly "grind."&lt;br /&gt;&lt;br /&gt;In this week's &lt;a href="http://na.aiononline.com/board/notices/view?articleID=138&amp;amp;page=" class="postlink"&gt;Eye on Community&lt;/a&gt;, we answered a question that a player had about client instability. In the reply, we noted that most of the claims stem from the infamous "Crysystem.dll error." We've been working with members of the community to identify the cause of the problem in order to find a permanent solution. Our development team is currently investigating, and will be testing a variety of different short- and long-term solutions. These include adding additional and improved display options to the Aion client, as well as system and memory optimizations.&lt;br /&gt;&lt;br /&gt;We've heard your unhappiness about the chat spam and bots in Aion and recognize it as an annoying problem. We’ve taken measures to reduce the amount of chat spam you’ll be subjected to and have already seen substantial improvements in this area. We've been expanding our GM customer service staff, and we have also assembled a special team dedicated to hunting down and eliminating botting operations. It's obvious these activities erode your gameplay experience far too much to be acceptable. They also harm us from a business standpoint due to the RMT organizations' frequent use of stolen credit cards.&lt;br /&gt;&lt;br /&gt;Many of you have asked us why we haven't spent more time communicating the specifics of our plans. The unfortunate truth is that the same people spamming chat channels and setting up bots are also reading our announcements. In order to keep the enemy in the dark, we cannot be too vocal about our plans to fight back.&lt;br /&gt;&lt;br /&gt;We want you to know, though, that we're more dedicated than ever to eliminate chat spam and the use of bots. The good news is that you can help. If you see any suspicious player activity, report it. To quickly report these players, use the /AutoReportHunting feature by typing /AutoReportHunting while a suspicious character is targeted. It's important to note that this system will actually begin to penalize players after they've been reported multiple times. The more of you that use this system—the more effective it will become.&lt;br /&gt;&lt;br /&gt;To add more specificity to what we're discussing here, early next week we're going to be releasing details about a game update that will go into further detail about how we’ll be fixing some of these issues, in addition to others.&lt;br /&gt;&lt;br /&gt;It’s been an exciting month, and the future of Aion is full of promise. Please continue to send us your feedback and never forget that patience is bitter, but its fruit is sweet.&lt;br /&gt;&lt;br /&gt;-The Aion Community Team&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3371975010102189365?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3371975010102189365/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/10/october-aion-community-address.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3371975010102189365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3371975010102189365'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/10/october-aion-community-address.html' title='October Aion Community Address'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-1075707059752550957</id><published>2009-10-19T18:10:00.003-04:00</published><updated>2009-10-19T18:24:00.936-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hogwarts United'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life'/><category scheme='http://www.blogger.com/atom/ns#' term='Aion'/><category scheme='http://www.blogger.com/atom/ns#' term='delays'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars: The Old Republic'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>Busy Busy</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;So, like mentioned before, I fail at blogging often. Lately, though, a large part of it has been due to some hectic changes and events going on offline. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My fiance moved back here, we had to find him a job, then we discovered his license has been suspended for a while but he was never informed of such and the drive back here kind of wore out a few bits of his car - the tie rod bushing, the brake pads and the rear break drums. So while everything is fixable, it's going to take two weeks, and I have to drive him to and from work till we hear back from the state of Utah about his license (btw, never move to Utah, it sucks).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My disability hearing was set, much to everyone's surprise as it's been less than a year from the denial, but it's taking a lot of time to finish paperwork, set up the last round of medical appointments on top of regular/ongoing medical appointments and get me back up to the point where I'll actually be able to attend said hearing since one of my recent specialists basically blew me off and avoided treating stuff.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I've been reading a lot, because the fiance has the &lt;span style="font-style: italic;"&gt;Earth's Children&lt;/span&gt; series, and on days I have appointments or running around to do, I tend to be tired after and relaxing on the couch or the bed tends to be nicer than at the PC. When I do have time and energy to use the PC, I've been playing &lt;span style="font-style: italic;"&gt;Aion&lt;/span&gt;, though I took advantage of the &lt;span style="font-style: italic;"&gt;City Of&lt;/span&gt; holiday weekend special - they reactivated all the retail+ accounts, and it was a nice break from re-doing most of the same things in &lt;span style="font-style: italic;"&gt;Aion&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;That's the bad thing about being involved in a beta. You do a lot of the same things so many times that by the time the game releases, you're really sick of the starter stuff and get highly frustrated before getting to new content.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Regardless, I signed up for the chance to beta test &lt;span style="font-style: italic;"&gt;Star Wars: The Old Republic&lt;/span&gt; and will be impatiently waiting to hear from BioWare on the matter for who knows how long. ^.^&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;During the moving of the fiance, we basically stopped role playing in the Harry Potter sim sets in &lt;span style="font-style: italic;"&gt;Second Life&lt;/span&gt;. There were a couple of uncomfortable RPs that people were trying to push even though they weren't wanted by either of us, and we kept being disappointed by most of the "leadership" of the sim. In the end, we decided to drop it and focus on &lt;span style="font-style: italic;"&gt;Aion&lt;/span&gt; and reviving our &lt;span style="font-style: italic;"&gt;SW:TOR&lt;/span&gt; RP sessions, since Tony's time is cut down (comparatively) by work; off-time will probably be spent in City Of or more casual aspects of Second Life that don't demand so much face time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;That's basically what's been going on. I'm going to set aside Mondays (unless there's an event in &lt;span style="font-style: italic;"&gt;Aion&lt;/span&gt;) to update this thing, and maybe add back in Friday reviews once I'm in the habit again. ^.^&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-1075707059752550957?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/1075707059752550957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/10/busy-busy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1075707059752550957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1075707059752550957'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/10/busy-busy.html' title='Busy Busy'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3138287689316916405</id><published>2009-08-03T03:59:00.002-04:00</published><updated>2009-08-03T04:29:07.778-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aion'/><title type='text'>Aion: First Beta Weekend</title><content type='html'>&lt;span style="font-family: arial;"&gt;Well, aside from one of the most pain in the ass installs I've ever dealt with, I got to play in the Beta Weekend for Aion today (and some of Monday).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I downloaded the first patch segment, which was the majority of the game, and it turned out to be corrupt and poofed every time I tried to unpack it. So I had to download it again. All of that plus the additional patches took about all of Friday and all of Saturday. When I woke up today, I could finally install it and around 3:00 I started making my characters.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My friend Zeke is also doing the beta. He ran around on his Chanter-to-be with me, Elyos side, and we got to just after the Daeva Ascension missions. I was trying out the Spiritmaster since he is so big on the Elyos side, and I guess it's alright. I haven't got to play with the actual class much yet.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;After he went to bed, I flopped over to my Asmodean Assassin-to-be. The quest lines are similar enough to go at about the same rate EXP wise, but different enough to not be annoying. Zeke had been telling me Scouts were squishy, but after a couple of levels, once I had Swift Edge, Focused Evasion, Counterslash and Surprise Attack...things have been awesome. ^.^&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;The biggest bitch I have is in all the Abyssal flashback/future sight scenes...even if you're a girl, they all use the title of "Lord" for you. There's something preventing it from checking gender, and selecting the appropriate title in English, or they just haven't added that yet. There are apparently a number of thigns turned off in this round of beta still.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Really wish I'd gotten more time with it. The weekends are only every other weekend right now, so it'll be two weeks before I get to play again. &gt;.&lt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3138287689316916405?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3138287689316916405/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/08/aion-first-beta-weekend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3138287689316916405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3138287689316916405'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/08/aion-first-beta-weekend.html' title='Aion: First Beta Weekend'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-7999388601738536767</id><published>2009-07-31T20:06:00.000-04:00</published><updated>2009-07-31T20:09:43.621-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aion'/><category scheme='http://www.blogger.com/atom/ns#' term='rants'/><title type='text'>Yay Beta</title><content type='html'>So I got up to GameStop and got my Aion beta key card. Pretty card, actually, wouldn't mind the design on a credit card or something, even if that would auto tag me as an avid geek. Zeke sent me the patcher for Aion last night, so now I'm just waiting for it to patch.&lt;br /&gt;&lt;br /&gt;Unfortunately, we have shitty Verizon DSL, so it's only gotten to 41% since starting it; it's averaging about 25 - 27 KBs/sec right now, though last night for a while it was around 70 - 80. *le sigh* So even though I have everything set up through NCsoft's account section, I still have to wait. *pouts*&lt;br /&gt;&lt;br /&gt;They couldn't have included a fucking disc for this, now could they. &gt;.&lt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-7999388601738536767?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/7999388601738536767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/yay-beta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7999388601738536767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7999388601738536767'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/yay-beta.html' title='Yay Beta'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-8358520928800839080</id><published>2009-07-31T00:22:00.002-04:00</published><updated>2009-07-31T00:26:37.033-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>Facebook Games...That Do More Than Waste Time</title><content type='html'>&lt;span style="font-family: arial;"&gt;So I'm an officer for a Facebook group that collects, verifies and posts information about various Facebook applications/games that actually support legitimate offline charities or causes. Most of these focus either on saving animals, the environment or humanitarian interests, and all of them must have transparent dotnations to said causes to be included on the list.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Most of the games are pretty fun, or at least easy enough to do a little bit of clicking through yet still generate enough to create a donation. Please check out the group &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.facebook.com/group.php?gid=96253328085"&gt;Games/Applications Supporting Human, Animal &amp;amp; Environmental Causes&lt;/a&gt;&lt;span style="font-family: arial;"&gt; on Facebook, and if you currently play or decide to start playing one of the listed games, please join the group and share it on your profile as well as leave a review for the games you play.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Namaste.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-8358520928800839080?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/8358520928800839080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/facebook-gamesthat-do-more-than-waste.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8358520928800839080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8358520928800839080'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/facebook-gamesthat-do-more-than-waste.html' title='Facebook Games...That Do More Than Waste Time'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-5427347487759248927</id><published>2009-07-30T22:59:00.004-04:00</published><updated>2009-07-31T00:45:55.966-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Galactic Unity'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Requiem: Bloodymare'/><category scheme='http://www.blogger.com/atom/ns#' term='Hogwarts United'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life'/><category scheme='http://www.blogger.com/atom/ns#' term='SMT: Imagine'/><category scheme='http://www.blogger.com/atom/ns#' term='Aion'/><category scheme='http://www.blogger.com/atom/ns#' term='Guild Wars'/><category scheme='http://www.blogger.com/atom/ns#' term='Runes of Magic'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Kung Fu'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars: The Old Republic'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars'/><title type='text'>Oops!</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;So, I get pretty horrible about blogging sometimes. &gt;.&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Tony, myself and our friend Randy got into doing some play by post RPs via Facebook for our Star Wars: the Old Republic characters, and then Tony and I started trying to get involved with a few things in Second Life, and of course he'd finally get called back to work (after being laid off for 3 months), and then I got sick after going to the Harry Potter 6 midnight showing...so everything kind of screeched to a hault.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Here's the rundown of geekdom lately!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;Star Wars: The Old Republic&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;We made our main characters, and started work on the &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;Star Wars: The Old Republic RP Wiki&lt;/span&gt; profiles, &lt;span style="font-family:arial;"&gt;which are largely done but not entirely so. You can view&lt;/span&gt; &lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Aradia"&gt;Aradia's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt;, &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Wyntier"&gt;Wyntier's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt;, &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Malickai"&gt;Malickai's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt;, &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Arrio_Bhairava"&gt;Arrio's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt;, &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Tsu%60kasa"&gt;Tsukasa's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt; or &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.evil-wizards.org/swtor-wiki/index.php/Angeli"&gt;Angeli's profile&lt;/a&gt;&lt;span style="font-family:arial;"&gt; already, though not all of them have been linked to the &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;Characters&lt;/span&gt;&lt;span style="font-family:arial;"&gt; page of the wiki yet.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Almost all of Aradia's biography are summaries of the play by post RPs we did for our background. We have just a few more sections to RP through and the back history will be complete, however since Tony started working again, we ended up taking a break from this for a bit. I'm working on setting up the next round of PBP-RP, but with the differing work schedules of Tony, Randy and Alex, they will take longer and require an actual post order.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Tony, myself and Randy made recreations of our &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;SW:TOR&lt;/span&gt;&lt;span style="font-family:arial;"&gt; characters in Second Life, not only so that we could add images to our profiles (which I am still working on), but so that we could do some real time RP to get a better feel of the character personalities. However, with the way the Galacitc Unity RP sims are set up, it's proving a bit difficult as most people do not give anyone who comes into play as a Master level Force user the time of day, apparently to the point of the player not being allowed to prove that they're not just god-modding. While I can understand the hesitence when encountering a character that no one knows coming into play as a Master Sith or Master Jedi, I personally can't bring myself to auto-discredit them over it - I'd rather give them the chance to prove they can RP it well, without it being a god-mod crutch.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So we basically are having to tweak our characters, by hiding behind the "Republic" personae we created for them in our PBPs - Wyntier's will end up having to play off being an untrained Force Sensitive Omwati scientists, and Aradia will end up having to pretend to be a wandering Jedi. The state of the various governments in the GU setting is unstable and chaotic, and since Wyn and Dia were previously out of touch due to their research projects, they decided to sit back and see what exactly is happening with the galaxy before chosing a side. We'll probably eventually go over to the Sith &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;if&lt;/span&gt;&lt;span style="font-family:arial;"&gt; someone can RP bringing Wyntier into training and prove that the Sith are actual worth our time, as there is apparently a bit of a rift between the Sith groups in the GU. Moderately defeats the purpose of trying to real time RP the characters, but hopefully not for too long.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;Harry Potter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;My friend Jason got tickets to the midnight showing of Harry Potter, so I went along with him and a few of his friends to see it. Personally, I didn't like the movie all that much. It felt very slow compared to the prior movies and the book itself, and they left out and rearranged too much of it for my liking. There was a lot of cool things they left out, some of which are directly tied into the seventh/eighth movies and seventh book that I can't really figure out how they're going to justify and/or correct for the final movies.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Tony was also not impressed, and actually fell asleep during the show when he tried to watch it in the theatre, though he did later on catch it over the internet, which only solidified his dislike of the new film. It's also starting to get into the space of the books that Tony has previous umbrage with, as a lot of things don't quite make logical sense, and several of the sub-plots kind of fall apart when you actually look at them past the &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;Order of Phoenix&lt;/span&gt;&lt;span style="font-family:arial;"&gt;'s midway point; I think it gives him a sort of default dislike of the movies from here on out.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So when I mentioned something about the Potterverse based RP sim in Second Life I'd looked into back in February of 2008, he got fairly interested. Once we got the new information, as the Hogwarts Reborn group had merged with another group to make Hogwarts United, we made up some characters and began the (long) admissions process. They don't use meters like the GU, so they actually want character sheets, along with out of character interviews. I already had my interview, and have moved into the process of getting my "special ability" approved, while Tony's heard nothing; apparently his interviewer is in the UK, but they never seem to be on at the same time anyways. Once he gets his PC back, he's going to be contacting the head of the Admissions department to see about getting a different interviewer.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Hogwarts United has had 200+ applications this month, so...that explains the wait to a degree, but it's still silly long as it's been over two weeks, I think.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;World of Warcraft&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Back in May, as you can see if you look in the blog's archives, Tony and I began leveling up characters on Hydraxis so we could join our long time friend Tas' guild. The guild itself was only barely getting started, and supposedly wanted to be a progression raid guild that worked off of a casual schedule; they really had nothing in place that was needed for a raid guild, so I started filtering them all the stuff I'd collected about running guilds in general and raid guilds in specific.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Initially, I was trying to divide up my time between Hydraxis and Steamwheedle Cartel, however as it became more and more obvious that the guild on Hydraxis needed work and Tony suddenly had more time due to being laid off, I ended up spending a lot of time on Hydraxis and doing shit to make the guild we joined into a decent raiding guild.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;It didn't exactly work out, as the actual guild leader failed to see the reason behind several things, which may or may not have also been unclear with the general guild members either. I wrote a very lengthy explanation on why some things needed to be done, even if they were not "fair" to the few PUG'd individuals that would be brought on raids, why there needed to be gear requirements so people who work hard aren't carrying people, and a few other things. Essentially, people wanted a progression raid guild, but weren't willing to do the work that went with it and I really didn't want to stick around in a sub-par guild.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;This lead to the group of us who had come over from the Horde side of the game leaving that guild, and while Randy and Ford could easily go back to their guilds, Tony and I are kind of left in limbo as his prior main is on a PVP server (and I don't like being on a PVP server) and due to issues with an ex-boyfriend, I don't really feel comfortable about going back to Steamwheedle Cartel; we don't have the money right now for either of us to transfer anyways, neither raid force on either server really needs the character classes we have anyways, and we enjoy playing the game together so just logging into our respective servers wasn't really sounding very appealing. Tony also put a shit ton of work into his new Mage, and would prefer to be using that character for playing and raiding.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;I looked into several different guilds on Hydraxis as best I could, however the ones with charters and loot systems we liked were all too far along in progression for us to join them, or when I contacted their leadership, they just didn't need a mage and a shadow priest.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Then I got screwed over by a change in an automatic bill I wasn't aware of, so I had to let my account lapse anyways. Since we're still largely in the situation as we were before I couldn't pay for it, neither one of us has bothered reactivating our accounts. If we have the money for it, we might reactivate our accounts when they bring the Faction Changes live since then Tony could play his mage but we could be Horde like all of the people we know. I don't know what server we'd go with, because our friends are split up on different servers ATM, though there was some talk of moving to Malfurion when the Faction Changes go live as a bunch of his friends from the Alliance are going Horde and moving there.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;As much as I miss playing sometimes, I just really haven't felt the urge to play WoW again all that much because of it all.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;Random Other Gaming&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;For the past few days, Tony's been without his computer due to a screw up by the place he'd been purchasing it through. He went and made what he was given the impression of being the final payment for the computer, as the salesman had told him that he didn't have to pay anything else...when there was actually 60.00 left on the account from (more than likely) accrued interest.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So back on Monday, while Tony was at work, the company showed up to collect the computer, and his roommate had a stupid moment and just let them in without contacting Tony about it first. When he got home, he found he had no computer, and the next day found out why aside from his roommate's dumbass moment. Unfortunately, his place of employment fucked up on paying him, and have been slower than slugs about correcting the problem, so he has no way of getting it back until his paycheck gets straightened out. That was supposed to be today (after it was supposed to be Tuesday), but the dumb bitch in payroll has had issues being competent and apparently won't have it till tomorrow even though she's had more than a week to take care of it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In the interim of boredom that has occurred because of it, I've been playing random free to play MMOs, but none of them are holding my attention that well. I love how &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Requiem&lt;/span&gt;&lt;span style="font-family:arial;"&gt; looks, I like the storylines of &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Guild Wars&lt;/span&gt;&lt;span style="font-family:arial;"&gt; and &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Shin Megami Tensei: Imagine&lt;/span&gt;&lt;span style="font-family:arial;"&gt;, and I like the general play and systems of &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Runes of Magic &lt;/span&gt;&lt;span style="font-family:arial;"&gt;and &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;World of Kung Fu&lt;/span&gt;&lt;span style="font-family:arial;"&gt;, but after a point, without other people they either get boring or I just can't do anything because it requires a group.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;Aion&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Last week I pre-ordered this in hopes of getting into the Beta, like the main site advertised. I popped by the local GameStop, threw a few dollars down on it, and naively assumed that my beta info was on the receipt that was handed to me as nothing else was given to me. I was extremely rushed at that point, as Wal-Mart had taken forever and a week to get my medicine pick up ready, and I had to go pick up mom from work but was running out of time before I had to be there. I never looked at the receipt till I got home, and found there was no beta info on it. After poking around NCsoft's site and talking to my friend Zeke, who also pre-ordered, I found out they were supposed to give me a plastic case with a beta key card in it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So tomorrow I get to call and find out why I wasn't given the beta key card case or told that they were out of them before doing the pre-order. I'm a little ticked about it, but apparently the server is only open every other weekend at the moment, so there's not a huge loss - as long as I get the key tomorrow, I can d/l the software and log in for this weekend's beta round.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;I'm hoping that after all the betas, we can keep our characters like they did for &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Lineage II&lt;/span&gt;&lt;span style="font-family:arial;"&gt; and I think they did it for one of the &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Guild Wars&lt;/span&gt;&lt;span style="font-family:arial;"&gt;. One can only do newbie quests so many times before they get too boring and unbearable.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;At least I know I'll have Zeke to play the beta weekend with. ^.^&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-5427347487759248927?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/5427347487759248927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/oops.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5427347487759248927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5427347487759248927'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/07/oops.html' title='Oops!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-4360141325771967391</id><published>2009-06-10T07:30:00.001-04:00</published><updated>2009-06-10T07:33:01.233-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Facebook'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars'/><title type='text'>Star Wars: Lightsaber Combat Forms</title><content type='html'>&lt;span style="font-family: arial;"&gt;So I got really bored and wrote a &lt;/span&gt;&lt;a style="font-family: arial;" href="http://quiz.applatform.com/track/?i=884451&amp;amp;h=baeb4c12470c19e73170662a04f1cc01"&gt;Lightsaber Combat Form quiz&lt;/a&gt;&lt;span style="font-family: arial;"&gt; for Facebook, based on an old Quizilla quiz that was linked on the SW:TOR boards. The questions were based on the quiz, however the answers went more in depth and the forms that actually have two style variants were separated.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Yes...I'm a geek, especially for Star Wars.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-4360141325771967391?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/4360141325771967391/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/star-wars-lightsaber-combat-forms.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4360141325771967391'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4360141325771967391'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/star-wars-lightsaber-combat-forms.html' title='Star Wars: Lightsaber Combat Forms'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-5696935912508109188</id><published>2009-06-09T01:06:00.003-04:00</published><updated>2009-06-09T01:53:49.766-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><title type='text'>WoW: The Bitch of Raid Gearing</title><content type='html'>So we got 80 on our Alliance mains, which is all well and good but...now comes the painful process of gearing for raids.&lt;br /&gt;&lt;br /&gt;I'm stuck with having to for sure gear for two specs - they need me running Disc until we find a good Disc priest to take my place there, while my actual main spec is Shadow, so I need to acquire the gear for that as well.&lt;br /&gt;&lt;br /&gt;I've theorycrafted out the best possible sets of gear for a Disc Priest, a Shadow Priest and a Frostfire crit happy Mage. Tony's gear is going to require 6 more Ebonweave cloths while my Shadow set is going to take 10 more, barring I don't get something in Naxx or Arch that is better. And then we're looking at 6 Titansteel, 6 Infinite Dusts and 2 Frozen Orbs for Tony's Spellblade, 4 Titanium, 8 Dragon's Eyes, 8 Eternal Water, 8 Eternal Air and 2 Frozen Orbs for our Titanium Spellshock Rings, on top of another 2 Titanium, 1 Eternal Water and 4 Northsea Pearls for his Ring of Northern Tears.&lt;br /&gt;&lt;br /&gt;Lots of mats, and lots of Heroics to be had, though I get the feeling they want to drag us into the Naxx10 on Wednesday even if we're not geared for it. Which would suck, with the level of expectation everyone seems to have of us.&lt;br /&gt;&lt;br /&gt;But, no more having to grind out quests to level until the sunrises...just need to grind out quests so that I can make Deathchill cloaks. &gt;.&lt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-5696935912508109188?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/5696935912508109188/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/wow-bitch-of-raid-gearing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5696935912508109188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5696935912508109188'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/wow-bitch-of-raid-gearing.html' title='WoW: The Bitch of Raid Gearing'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-226391144723787020</id><published>2009-06-06T20:50:00.006-04:00</published><updated>2009-06-06T22:17:53.107-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='trailers'/><category scheme='http://www.blogger.com/atom/ns#' term='previews'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>E3 Trailers</title><content type='html'>At first, I was going through and just searching title by title for these, then I just gave up and went through all of G4TV's YouTubes for E3. I'll be adding more commentary to these Soon(tm).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/l6IAoPAjzpw&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/l6IAoPAjzpw&amp;amp;hl=en&amp;amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PxteB6BH63w&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PxteB6BH63w&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/anXcT4KLhk8&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/anXcT4KLhk8&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iGEXnyx6cRo&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iGEXnyx6cRo&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DmH6lihEpFo&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/DmH6lihEpFo&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MqIEvH7sGQ0&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/MqIEvH7sGQ0&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/m16UdL4dFGg&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/m16UdL4dFGg&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SPkVNC-h_TE&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/SPkVNC-h_TE&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yCaF9GzuMEk&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yCaF9GzuMEk&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iO10_IbDUBU&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iO10_IbDUBU&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TNxeCHpp08E&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TNxeCHpp08E&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IC8RM1udgiY&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IC8RM1udgiY&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lCpK2XnIaeI&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/lCpK2XnIaeI&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/uhPHIBcC1qE&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/uhPHIBcC1qE&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/T4E0e-ZCn14&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/T4E0e-ZCn14&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/B6rs8kbTMTU&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/B6rs8kbTMTU&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-226391144723787020?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/226391144723787020/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/e3-trailers.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/226391144723787020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/226391144723787020'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/e3-trailers.html' title='E3 Trailers'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-609997669256048230</id><published>2009-06-06T17:13:00.002-04:00</published><updated>2009-06-06T20:50:06.526-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='delays'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>WoW: Almost There...</title><content type='html'>Last night, Tony and I got our characters to 78. We're almost 80, and the work to get raid ready will be so much easier than leveling from 1 - 80 has been. We have basic and cold weather flying, so we can get around to finish up the quests in Sholazar, Storm Peaks and Icecrown. Between the quests and the start of our rep grind dailies, we should be able to get the gold for dual specs and whatever materials we need for gearing. Once we're geared, the dailies gold will start going towards getting epic flying, which means having to grind out a bunch of faction in BC so we can get more epic mounts.&lt;br /&gt;&lt;br /&gt;We both have largely been able to keep up on our tradeskills. I'm hoping to be able to get enough frostweave and infinite dusts to grind out my tailoring to 440 so that I can make our craftables shit. We unfortunately have to get Loremaster of Northrend ASAP so that I can make our damn Deathchill Cloaks, but Tony isn't too against the idea of doing that many quests. Enchanting isn't a huge rush, considering Dave (the guild leader) already has max enchanting and can cover any enchants that I don't have.&lt;br /&gt;&lt;br /&gt;Unforunately, RAWR has been dead since the last patch, so I can't fine tune theorycraft our gear now that we're closer to level cap and raid preparations. I'm waiting impatiently for the developers to update the program so I can get cracking on the last bit of tuning I want to do pre-raid.&lt;br /&gt;&lt;br /&gt;So I should be able to start putting more up here soon. I have a couple of MMOs I want to review and a few Facebook games to talk about.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-609997669256048230?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/609997669256048230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/wow-almost-there.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/609997669256048230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/609997669256048230'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/06/wow-almost-there.html' title='WoW: Almost There...'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-5369490984452169155</id><published>2009-05-22T20:06:00.002-04:00</published><updated>2009-05-22T20:25:12.888-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='delays'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>Busy, Busy, Busy</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;Well, I haven't posted much for a couple of reasons.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Recently, I started the long and confusing work of planning my own wedding, which is taking a lot more than I expected, as I didn't really know anything beyond what I wanted for the ceremony itself...there's sooo much crap that goes into making a wedding happen.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Secondly, Tony (my fiancee) plays WoW as well, however he began a character on the same server as our long time friend Tas. Since WoW is one of the only ways we can spend time together until he moves back here, I made a new Shadow Priest on the same server - hence the long guide to Shadow Priests finally being mostly finished.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;We're already into Outlands, and we should be into Northrend by this coming week, if not sooner. We'll probably get 65 or 66 tonight, as we average about 2 - 3 levels a day. Oddly enough, our professions are staying almost the same level as our characters. =)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-5369490984452169155?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/5369490984452169155/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/05/busy-busy-busy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5369490984452169155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5369490984452169155'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/05/busy-busy-busy.html' title='Busy, Busy, Busy'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-2858569945017858628</id><published>2009-05-05T02:25:00.007-04:00</published><updated>2009-05-29T15:55:07.341-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Shadow Priest'/><category scheme='http://www.blogger.com/atom/ns#' term='Priest'/><title type='text'>WoW: Ixy's Shadow Priest Guide</title><content type='html'>&lt;span style="color: rgb(51, 51, 255);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="line-height: normal; color: rgb(51, 51, 255);font-family:Arial;font-size:150;"  &gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Shadow priest is perhaps my most beloved class/spec in the game. I played it way, way back before there was even much use for it. Every time I've come back to WoW, I've picked up a shadow priest as at least an alt, and then eventually devoted a ton of time into Teiris.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;This will be updated as things change for our spec, as we discuss and dissect the class together on this board. A lot of it will be drawn from other sources in the beginning and throughout it's maintenance.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Shadow priests have been moving towards a more heavily DPS oriented spec for a long while now; the emphasis on utility was decreased when Vampiric Touch was transformed into a replenishment ability, and said replenishment was handed out to other classes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;There will be several focuses to this thread - gearing for entry level raids, gearing for 25 man raids, talents and rotations, etc.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;This is obviously a massive work in progress. Aside from finding all of the basic information, I am comparing items, building talent trees, creating item sets, and formatting it all into something that looks pretty on the forums. I'm going to try to toss out a bit of everything at first, especially the spell rotations and gearing bits for starting raiders.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;font-family:Arial;" &gt;&lt;span style="font-style: italic;"&gt;&lt;span style="text-decoration: underline;"&gt;Credits&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;ElitistJerks&lt;/span&gt;.com&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;WoWhead.com&lt;br /&gt;MaxDPS.com&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Arial;"&gt;Amaterasura of Hydraxis/Teiris of Steamwheedle Cartel&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;Serephyne of Steamwheedle Cartel&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;span style="color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="line-height: normal;font-size:150;" &gt;Stat Math&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Our stat priorities have changed several times over the course of WoW's existence; this portion will probably be updated again at some point as they continue to move Shadow Priests into a heavier DPS role.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;em&gt;Currently, we want to get gear with the following stats, in this order:&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;Hit (Until Capped)&lt;br /&gt;Crit&lt;br /&gt;Haste&lt;br /&gt;Spirit&lt;br /&gt;Intelligence&lt;br /&gt;Everything Else&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;em&gt;Combat Ratings:&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;1% crit = 45.9 critical strike rating&lt;br /&gt;1% hit = 26.23 hit rating&lt;br /&gt;1% haste = 32.79 haste rating&lt;br /&gt;&lt;br /&gt;1% crit = 166.67 intellect&lt;br /&gt;&lt;br /&gt;3/3 Shadow Focus &amp;amp; 3/3 Misery Shadow Priest Hit Cap is 11% or around 289 at level 80. If you are a Draenei Priest, you can deduct another 1% from your hit cap.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;Regen:&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;5 * 0.005575 * sqrt{Int} * Spirit = OO5SR regen&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="line-height: normal;font-size:150;" &gt;Gems&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Gems will of course be varied depending upon what gear you have. This is merely a list of suggestions for quick referencing!&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;Red:&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;/span&gt;&lt;a class="q4" href="http://www.wowhead.com/?item=40113"&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;a class="q4" href="http://www.wowhead.com/?item=45883"&gt;Runed Stormjewel&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt; - 23 Spellpower&lt;br /&gt;&lt;a class="q3" href="http://www.wowhead.com/?item=39998"&gt;Runed Scarlet Ruby&lt;/a&gt; - 19 Spellpower&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-style: italic;"&gt;Yellow&lt;/span&gt;:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;a href="httphttp://www.wowhead.com/?item=45987"&gt;Rigid Stormjewel&lt;/a&gt; - 23 Hit&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;Orange:&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;a class="q4" href="http://www.wowhead.com/?item=40153"&gt;&lt;/a&gt;&lt;a class="q3" href="http://www.wowhead.com/?item=40049"&gt;Veiled Monarch Topaz&lt;/a&gt; - 9 Spellpower, 8 Hit Rating&lt;br /&gt;&lt;a class="q3" href="http://www.wowhead.com/?item=40048"&gt;Potent Monarch Topaz&lt;/a&gt; - 9 Spellpower, 8 Critical Strike Rating&lt;br /&gt;&lt;a class="q3" href="http://www.wowhead.com/?item=40051"&gt;Reckless Monarch Topaz&lt;/a&gt; - 9 Spellpower, 8 Haste Rating&lt;br /&gt;&lt;a class="q3" href="http://www.wowhead.com/?item=40047"&gt;Luminous Monarch Topaz&lt;/a&gt; - 9 Spellpower, 8 Intellect&lt;br /&gt;&lt;br /&gt;&lt;em&gt;All gems with a * indicate Epic gems that have not yet been released/discovered on Live Servers.&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: normal;font-size:150;" &gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Glyphs&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="font-style: italic;"&gt;Major&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;The first two glyphs you get should be Shadow and Shadow Word: Pain. The third glyph can be taken up by Mind Flay or by Fade, depending upon your play style. MF will make it so you have about a 34 yard range, but Fade will let you drop aggro more often.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Shadow&lt;/em&gt; - While in Shadowform, your spell critical strikes increase your spellpower by 10% of your Spirit for 10 seconds.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Shadow Word: Pain&lt;/em&gt; - Increases the damage done by your Mind Flay spell by 10% when your target is afflicted with Shadow Word: Pain.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Dispersion&lt;/em&gt; - Reduces the cooldown on Dispersion by 45 seconds.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Fade&lt;/em&gt; - Increases the duration and cooldown of your Fade spell by 50%.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Mind Flay&lt;/em&gt; - Increases the range of your Mind Flay spell by 10 yards, but it only reduces the target's movement speed by 10%.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="font-style: italic;"&gt;Minor&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Aside from the obvious Shadowfiend and Fading, there's really not a lot of good minor glyphs out there for priests in general, and Shadow priests in specific. The Levitate glyph is nice for bag space, though...&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Shadowfiend&lt;/em&gt; - Receive 5% of your maximum mana if your Shadowfiend dies from damage.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Fading&lt;/em&gt; - Reduces the mana cost of your Fade spell by 30%.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Glyph of Levitate&lt;/em&gt; - Your Levitate spell no longer requires a reagent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: normal;font-size:150;" &gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Consumables&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;span style="line-height: normal;font-size:150;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;em&gt;Elixir of Major Shadow Power&lt;/em&gt; - Increase Shadow spell power by 55 for 1 hour. Battle Elixir.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Spellpower Elixir&lt;/em&gt; - Increase spell power by 58 for 1 hour. &lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;Battle Elixir.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Elixir of Draenic Wisdom&lt;/em&gt; - Increase Intellect and Spirit by 30 for 1 hour. Guardian Elixir.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Elixir of Might Thoughts&lt;/em&gt; - Increase Intellect by 45 for 1 hour. Guardian Elixir.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;em&gt;Elixir of Spirit&lt;/em&gt; - Increase Spirit by 50 for 1 hour. Guardian Elixir.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Flask of the Frost Wyrm&lt;/em&gt; - Increases spell power by 125 for 1.00 hour. Counts as both a Battle and Guardian elixir.  This effect persists through death.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Tender Shoveltusk Steak&lt;/em&gt; - Restores 15000 health over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 46 Spell Power and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Firecracker Salmon&lt;/em&gt; - Restores 15000 health and 12960 mana over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 46 Spell Power and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Fish Feast&lt;/em&gt; - Set out a great feast that will feed your party!   Restores 15000 health and 12960 mana over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 80 Attack Power, 46 Spell Power and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Spiced Worm Burger&lt;/em&gt; - Restores 15000 health over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 40 Critical Strike Rating and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Spicy Blue Nettlefish&lt;/em&gt; - Restores 15000 health and 12960 mana over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 40 Critical Strike Rating and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Very Burnt Worg&lt;/em&gt; - Restores 15000 health over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 40 Haste Rating and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Imperial Manta Ray Steak&lt;/em&gt; - Restores 15000 health and 12960 mana over 30 sec.  If you spend at least 10 seconds eating you will become well fed and gain 40 Haste Rating and 40 Stamina for 1.00 hour.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Talent Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;Preserved for Reference - Historical Specs&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;There were a few ways you could spec a shadow priest for raiding, though they were all quite similar at their cores.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/?talent=bVcbzhZZG0fVRfzciqfzAo" class="postlink"&gt;Ye Olde Shadow Spec&lt;/a&gt; - This build leaves you with 2 extra points that can be used in a number of ways. The most common are 2 into Imp VE, or Shadow Affinity which is not really required on single target raid bosses but may help on groups of raid mobs.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/?talent=bVcbkhxZZG0fVofzciqfzIo" class="postlink"&gt;Mental Agility Shadow Spec&lt;/a&gt; - This build cuts out Veiled Shadows, and a bit of Twisted Faith in favour of Mental Agility in the Disc tree. This allows for a slight damage increase, however since you only should need to cast Shadow Word: Pain once per mob you target, you're left with only two instant cast spells - Devouring Plague and Shadow Word: Death.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/?talent=bVcbkhxzbZZG0fVofzciqfzh" class="postlink"&gt;Improved Divine Spirit Shadow Spec&lt;/a&gt; - This build may be invalidated shortly when Divine Spirit is folded into our regular abilities. While this build allows for Imp DS (which grants us more spirit, and adds spellpower equal to 100% of our spirit), it forgoes the self mana regen talent Dispersion and all of Twisted Faith.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Current Builds&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;a href="http://talent.mmo-champion.com/?priest=0503203000000000000000000000000000000000000000000000000325023051223012323152301331&amp;amp;glyph=232503060301&amp;amp;version=9684" class="postlink"&gt;Shadow Priest&lt;/a&gt; - With the new 3.1 patch, there really is little reason to delve to far into the Discipline tree much. This is how the spec looks, though some people will change around the two points in Improved Shadowform for max'd out Twisted Faith. I personally find the reduced pushback better due to the heavy use of Mind Flay.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Spells and Rotations&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Current Spells&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;em&gt;Devouring Plague (Rank 9)&lt;/em&gt;&lt;br /&gt;25% of base mana&lt;br /&gt;30 yd range&lt;br /&gt;Instant cast&lt;br /&gt;24 sec cooldown&lt;br /&gt;Afflicts the target with a disease that causes 1376 Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Vampiric Touch (Rank 5)&lt;/em&gt;&lt;br /&gt;16% of base mana&lt;br /&gt;30 yd range&lt;br /&gt;1.5 sec cast&lt;br /&gt;Causes 850 Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 0.25% of their maximum mana per second when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause 680 damage to the afflicted target.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Vampiric Embrace&lt;/em&gt;&lt;br /&gt;30 yd range&lt;br /&gt;Instant&lt;br /&gt;Afflicts your target with Shadow energy that causes you to be healed for 15% and other party members to be healed for 3% of any Shadow spell damage you deal for 5 min.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Mind Flay (Rank 9)&lt;/em&gt;&lt;br /&gt;9% of base mana&lt;br /&gt;20 yd range&lt;br /&gt;Channeled&lt;br /&gt;Assault the target's mind with Shadow energy, causing 588 Shadow damage over 3 sec and slowing their movement speed by 50%.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Shadow Word: Pain (Rank 12)&lt;/em&gt;&lt;br /&gt;22% of base mana&lt;br /&gt;30 yd range&lt;br /&gt;Instant cast&lt;br /&gt;A word of darkness that causes 1380 Shadow damage over 18 sec.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;em&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Raiding Spell Rotation&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;br /&gt;By and large, full spell rotations only work on boss mobs - trash is usually dead way to quickly for them to matter. That being said, we're going to first look at what you may be able to pull off on a trash mob followed by what to be doing with bosses.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Trash Mobs&lt;/span&gt;&lt;br /&gt;While we'd like to think that trash mobs have enough HP for a full rotation, they typically don't. Most trash mobs in instances and raids and even soloing will be dead before the fourth spell lands, so we need less spells to crank out some DPS and pull off a Replenishment.&lt;br /&gt;&lt;br /&gt;I suggest putting up a Vampiric Touch, and immediately hitting a Ming Blast to trigger replenishment. From there you can throw out a Shadow Word: Pain and Mind Flay a bit until the mob is dead or Mind Blast is back up.&lt;br /&gt;&lt;br /&gt;If there are groups of mobs, you can always pick a focus target and lay down Mind Sear for some mindless DPS.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Boss Mobs&lt;/span&gt;&lt;br /&gt;This type of mob will have more health, and aside from their own special tricks which you will need to take into consideration. This is where you will have time to use an opening spell rotation, and a maintenance rotation.&lt;br /&gt;&lt;br /&gt;You'll want to open each boss mob up with this rotation: Devouring Plague (SW 1), Vampiric Touch (SW 2), Vampiric Embrace, Mind Blast (SW 3), Mind Flay/Mind Sear (SW 4/5), Shadow Word: Pain.&lt;br /&gt;&lt;br /&gt;Now, there may be some question as to why Shadow Word: Pain is appearing so late in the rotation; by going through five spells prior to dropping SW:P, you get a maximized SW:P on the boss being refreshed every time you do Mind Flay/Sear.&lt;br /&gt;&lt;br /&gt;From there, you start prioritizing your spells like this: Vampiric Touch, Devouring Plague, Mind Blast, Mind Flay/Sear. This is your basic maintenance rotation for the rest of that boss fight.&lt;br /&gt;&lt;br /&gt;If SW:P drops for some reason, refresh it manually. If you lose Shadow Weaving x5 due to repositioning, begin the opening rotation again to bring it back up, and then come back into the maintenance rotation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 0, 204);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Pre-Raiding Gear&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;This research was done using Rawr with the following settings:&lt;br /&gt;13/0/58 Talent Spec&lt;br /&gt;Buffs - Divine Spirit, Improved PW: Fortitude, Shadow Protection, Heroic Presence (not really counted), Misery, Spellpower Elixir, Elixir of Draenic Wisdom, Hit Food&lt;br /&gt;+3 (Boss) Relative Level&lt;br /&gt;100% FSR time&lt;br /&gt;6 Minute Fight&lt;br /&gt;100ms Game/Brain Latency&lt;br /&gt;100% Effect from Shadowfiend/Replenishment/JoW&lt;br /&gt;2% Focus on Survivability&lt;br /&gt;Above mentioned Spell Priority/Rotation&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.warcrafter.net/sandbox/138418"&gt;This is the top end version of the gear available before raiding&lt;/a&gt;. Now, one might not realistically get all of this before raiding, but it is what you should be shooting for - if something's an upgrade but not the Best in Slot, take it for now and if you get better later on, great!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 0, 204);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Naxxramas, Eye of Eternity, Obsidian Sanctum Gear&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;This research was done using Rawr with the following settings:&lt;br /&gt;13/0/58 Talent Spec&lt;br /&gt;Buffs - Divine Spirit, Improved PW: Fortitude, Shadow Protection, Heroic Presence (not really counted), Misery, Flask of the Frost Wyrm, Hit Food (Naxx10) or SP Food&lt;br /&gt;+3 (Boss) Relative Level&lt;br /&gt;100% FSR time&lt;br /&gt;6 Minute Fight&lt;br /&gt;100ms Game/Brain Latency&lt;br /&gt;100% Effect from Shadowfiend/Replenishment/JoW&lt;br /&gt;2% Focus on Survivability&lt;br /&gt;Above mentioned Spell Priority/Rotation&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;&lt;br /&gt;&lt;br /&gt;For these gear sets, the Overall value was used to determine the best in slot items. Overall value balances burst DPS, sustained DPS, and survivability which is technically not optimized for any specific playstyle. I tried to keep these as "neutral" as possible, however I plan on including a Burst DPS set and Sustained DPS set using all of the gear available to a raider from these three zones.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.warcrafter.net/sandbox/138420" class="postlink"&gt;10 Man Naxxramas Set&lt;/a&gt;&lt;br /&gt;&lt;span class="postlink"&gt;&lt;a href="http://www.warcrafter.net/sandbox/138503"&gt;25 Man Naxxramas Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.warcrafter.net/sandbox/138504"&gt;Complete Pre-Ulduar Set&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Now, the complete Pre-Ulduar Set pulls from all of the instances including the additional drakes in Obsidian Sanctum which does include Sarth +3D drops. If your guild is not dropping Sarth +3D to get the bracer, stick with the Punctillious Binding from prior sets.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 0, 204);font-family:Arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;span style="line-height: normal;font-size:150;" &gt;Ulduar Gear&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:100%;"  &gt;With how scattered and incomplete the Ulduar item information is so far, this will take a few weeks to develop and get posted - half the items aren't listing from their proper bosses or modes, and half of them are not even showing up in Theorycrafting websites.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-2858569945017858628?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/2858569945017858628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/05/ixys-shadow-priest-guide.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2858569945017858628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2858569945017858628'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/05/ixys-shadow-priest-guide.html' title='WoW: Ixy&apos;s Shadow Priest Guide'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-4600452909175629891</id><published>2009-04-21T18:12:00.002-04:00</published><updated>2009-04-21T18:43:49.294-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='delays'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>So Caught Up...!</title><content type='html'>Well, a week and a half ago, I fell down a flight of stairs so that's one reason why I haven't made much in the way of posting like I should.&lt;br /&gt;&lt;br /&gt;I'm also trying to figure out what format I want to do the MMO/Major Game posts, and haven't found a writing style or format that I like yet, so that's not going up just yet.&lt;br /&gt;&lt;br /&gt;What time I have been able to get on the PC has gone towards WoW's new raid zone, Ulduar and leveling Alliance characters with a few old friends on Hydraxis. And this addicting little browser based game called Civony. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;But I should be able to get back into the swing of things this week. My bruised tailbone only hurts a lot when I try to lean back, so it's basically become a crash course in perfect posture!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-4600452909175629891?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/4600452909175629891/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/so-caught-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4600452909175629891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/4600452909175629891'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/so-caught-up.html' title='So Caught Up...!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-7713973558164033080</id><published>2009-04-14T18:20:00.000-04:00</published><updated>2009-04-14T18:21:39.496-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DriveThru RPG'/><category scheme='http://www.blogger.com/atom/ns#' term='WOTC'/><category scheme='http://www.blogger.com/atom/ns#' term='Wizards of the Coast'/><category scheme='http://www.blogger.com/atom/ns#' term='Table Top'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>WOTC DOWNLOAD RECOVERY DAY, APRIL 15TH</title><content type='html'>&lt;p style="font-family: arial;"&gt;By now, you have probably learned that Wizards of the Coast recently decided to cease the sale of digital download versions of their books. This means that RPGNow and DriveThruRPG will no longer be able to offer you future downloads of Wizards titles you have purchased.&lt;/p&gt;&lt;p style="font-family: arial;"&gt;We are offering you a final 24-hour period in which to re-download copies of any Wizards of the Coast files you have purchased from us in the past. If there are any titles you purchased, and you need a new copy of the file for your personal archive, this is your last chance to get it.&lt;/p&gt;&lt;p style="font-family: arial;"&gt;&lt;strong&gt;This 24-hour period will begin at 10:00 AM EST (U.S.A. Eastern Time Zone), Wednesday, April 15th and will conclude at 10:00 AM EST on Tuesday, April 16th.&lt;/strong&gt;&lt;/p&gt;&lt;p style="font-family: arial;"&gt;During this time you may visit DriveThruRPG or RPGNow, log in, and click the My Account link found in the upper right corner of the site. Or just visit one of these links:&lt;br /&gt;DriveThruRPG &lt;a href="http://rpg.drivethrustuff.com/account.php?&amp;amp;SRC=newsletter"&gt;http://rpg.drivethrustuff.com/account.php&lt;/a&gt;&lt;br /&gt;RPGNow &lt;a href="http://www.rpgnow.com/account.php?&amp;amp;SRC=newsletter"&gt;http://www.rpgnow.com/account.php&lt;/a&gt;&lt;/p&gt;&lt;p style="font-family: arial;"&gt;For the “My Account” page you will find your order history and download links, including a handy option to view all products updated since your last download of that title (for example a file that was updated with errata since you last downloaded it). During your visit, we certainly invite you to take a look around and see all the titles we have to offer for rpg PDF fans.&lt;/p&gt;&lt;p style="font-family: arial;"&gt;As always, thank you for your continuing support of all that we do, and we welcome your feedback and any questions you may have.&lt;/p&gt;&lt;p style="font-family: arial;"&gt;Sincerely,&lt;/p&gt;&lt;address style="font-family: arial;"&gt;Sean Patrick Fannon&lt;/address&gt;&lt;address style="font-family: arial;"&gt;DriveThruRPG and RPGNow&lt;/address&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-7713973558164033080?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/7713973558164033080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wotc-download-recovery-day-april-15th.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7713973558164033080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7713973558164033080'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wotc-download-recovery-day-april-15th.html' title='WOTC DOWNLOAD RECOVERY DAY, APRIL 15TH'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-2420806527031549782</id><published>2009-04-12T18:21:00.003-04:00</published><updated>2009-04-12T18:52:43.304-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Holiday Greetings'/><title type='text'>Happy Zombie Jesus Day!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_rjtnaBONIVc/SeJtFOPAwuI/AAAAAAAAAD4/DTD2DjGqhkk/s1600-h/ZombieJesus001.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://1.bp.blogspot.com/_rjtnaBONIVc/SeJtFOPAwuI/AAAAAAAAAD4/DTD2DjGqhkk/s400/ZombieJesus001.png" alt="" id="BLOGGER_PHOTO_ID_5323937645993181922" border="0" /&gt;&lt;/a&gt;As my 'sister' always says on this day...Happy Zombie Jesus Day!&lt;br /&gt;&lt;br /&gt;I never was a big fan of the whole worshipping someone who had supposedly died and returned from the dead. Most people who do that are regarded as Zombies or at the very best, Vampires so the idea that one gets it's own holiday is just a little, you know...insane!&lt;br /&gt;&lt;br /&gt;Zombies...who in their right mind celebrates Zombies?!&lt;br /&gt;&lt;br /&gt;=P&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_rjtnaBONIVc/SeJunYLl_vI/AAAAAAAAAEA/kqRB7JIrjic/s1600-h/EasterBunny001.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 120px; height: 150px;" src="http://3.bp.blogspot.com/_rjtnaBONIVc/SeJunYLl_vI/AAAAAAAAAEA/kqRB7JIrjic/s400/EasterBunny001.png" alt="" id="BLOGGER_PHOTO_ID_5323939332290379506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For the more material minded out there, Happy Get Tons of Pastel Candy day!&lt;br /&gt;&lt;br /&gt;You've gotten a ton of jelly beans, chocolate rabbits, peanut butter eggs, and those oh so annoying hard boiled and coloured eggs. Your Easter basket is a tribute to Capitalism, and will soon be showing itself on your hips and ass. But hey, it tastes good, so who cares, right?&lt;br /&gt;&lt;br /&gt;We won't tell anyone about the stuff animals your mom got you...but hey, chics'll dig them!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-2420806527031549782?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/2420806527031549782/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/happy-zombie-jesus-day.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2420806527031549782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2420806527031549782'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/happy-zombie-jesus-day.html' title='Happy Zombie Jesus Day!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rjtnaBONIVc/SeJtFOPAwuI/AAAAAAAAAD4/DTD2DjGqhkk/s72-c/ZombieJesus001.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-317394063822372780</id><published>2009-04-10T21:09:00.004-04:00</published><updated>2009-04-10T23:11:33.116-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='spotlights'/><category scheme='http://www.blogger.com/atom/ns#' term='FB Game of the Week'/><category scheme='http://www.blogger.com/atom/ns#' term='web games'/><title type='text'>Facebook Game of the Week: Battle Stations</title><content type='html'>&lt;span style="font-family:arial;"&gt;A few of my "Facebook games only friends" have been sending me requests for this game for a long while now, however with the generic text they used, it really sounded like it was some sort of atypical war game, which I never really have been into.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;My WoW guild mate Viseraeth plays it though, and got Kilo playing it, and I found out it's actually a huge Steampunk Anime style game, with some mechanics that don't exist in a lot of the other Facebook RPGs.&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_rjtnaBONIVc/Sd_vTC_JXtI/AAAAAAAAADw/x5574qExrfs/s1600-h/Classes001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 342px;" src="http://3.bp.blogspot.com/_rjtnaBONIVc/Sd_vTC_JXtI/AAAAAAAAADw/x5574qExrfs/s400/Classes001.jpg" alt="" id="BLOGGER_PHOTO_ID_5323236395073494738" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Battle Stations is actually a Flash based game, so it's a lot more graphical than most Facebook RPGs including battle animations! While there is not much you can to to customize your little Captain avatar, your airship is completely customizable, and will change its apppearance every time you add a feature or upgrade ship type.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The Battle Stations interface is fairly straightforward, even for being completely graphical. After you press the Start Game button, which loads you into the actual Flash game, you end up on the main game screen. Here you have several visible stats and options, as well as a nifty little animated window showing your ship and it's current setting/conditions.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; window is the most noticeable thing on this page, since it is dead center and completely animated. Next to the &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; window is the image of your &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt; avatar, which changes depending upon what class you have selected, and as you level, which class advancements you take. Just above your &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt; is a box with some very basic stats - your &lt;span style="font-weight: bold;"&gt;Captain's name&lt;/span&gt;, your &lt;span style="font-weight: bold;"&gt;Ship's name&lt;/span&gt; and the &lt;span style="font-weight: bold;"&gt;amount of EXP&lt;/span&gt; you have toward your next level.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;At the top of the main area are listings for your other important stats. The first is your &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;Action Points&lt;/span&gt;, which allow you to do everything from fixing your ship to questing to exploring. Next is the area showing how much &lt;span style="font-weight: bold;"&gt;Gold&lt;/span&gt; or in game currency you have available to you, followed by the amounts of materials (&lt;span style="font-weight: bold;"&gt;Wood&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Ore&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Plasma Rock&lt;/span&gt;) you have. Next is your &lt;span style="font-weight: bold;"&gt;Ship's hit points&lt;/span&gt;, displaying current hit points and overall hit points of your ship. Lastly, there is a listing of your current &lt;span style="font-weight: bold;"&gt;Level&lt;/span&gt;, which of course will change as you get more experience in the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Below the &lt;span style="font-weight: bold;"&gt;Stats bar&lt;/span&gt; is your &lt;span style="font-weight: bold;"&gt;Navigation bar&lt;/span&gt;. The &lt;span style="font-weight: bold;"&gt;Home&lt;/span&gt; option will always bring you back to this first page we're looking at, while the rest will take you deeper into the game itself. Once you navigate away from the &lt;span style="font-weight: bold;"&gt;Home&lt;/span&gt; page, the bars will sometimes switch places, and the &lt;span style="font-weight: bold;"&gt;Navigation bar&lt;/span&gt; will be above the &lt;span style="font-weight: bold;"&gt;Stats bar&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The first option is for &lt;span style="font-weight: bold;"&gt;Quests&lt;/span&gt;. &lt;span style="font-weight: bold;"&gt;Quests&lt;/span&gt; are a good way to start out gaining experience and resources, and often have interesting little facts about the world Battle Stations is set in. There are two different types of &lt;span style="font-weight: bold;"&gt;Quests&lt;/span&gt; - the &lt;span style="font-weight: bold;"&gt;Story Quest&lt;/span&gt; and the &lt;span style="font-weight: bold;"&gt;Side Quest&lt;/span&gt;. &lt;span style="font-weight: bold;"&gt;Story Quests&lt;/span&gt; will largely give you information about the world around you and reward you with experience and money, while &lt;span style="font-weight: bold;"&gt;Side Quests&lt;/span&gt; will get you anything from &lt;span style="font-weight: bold;"&gt;Wood&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Ore&lt;/span&gt; to &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; upgrades and parts. Every &lt;span style="font-weight: bold;"&gt;Quest&lt;/span&gt; costs a set amount of &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt;, and initially you can do a whole lot of &lt;span style="font-weight: bold;"&gt;Quests&lt;/span&gt; before you run out of &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;One type of &lt;span style="font-weight: bold;"&gt;Quest&lt;/span&gt; is called &lt;span style="font-weight: bold;"&gt;Exploration&lt;/span&gt;. This allows you to basically free roam the skies, sometimes giving you the option to PvP or battle NPC ships, resulting in varying amounts of EXP and resources. A combination of regular &lt;span style="font-weight: bold;"&gt;Questing&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Exploration &lt;/span&gt;will help you get started as a new &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt;, so don't discount one for the other.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;During your &lt;span style="font-weight: bold;"&gt;Quest&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;Exploration&lt;/span&gt;, you may encounter another &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt;. These can be NPC or PvP encounters. When an encounter occurs, a new screen will appear showing both ships zipping through the air and attacking one another. At the bottom of the encounter is a bar that shows the ships progress through the encounter - if either ship reaches the end of this bar, the encounter ends and you either survive and escape or your enemy survives and escapes. You have no direct control over these encounters beyond what you do to upgrade your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; and it's &lt;span style="font-weight: bold;"&gt;Equipment&lt;/span&gt;, so definitely pay attention to the &lt;span style="font-weight: bold;"&gt;Hanger&lt;/span&gt; information!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The second option is for &lt;span style="font-weight: bold;"&gt;Ports and Shops&lt;/span&gt;. The starter city of Tylerion has three different sub-options, while other cities and areas may have more or less options. Any type of &lt;span style="font-weight: bold;"&gt;Shipyard&lt;/span&gt; will allow you to buy a different ship using &lt;span style="font-weight: bold;"&gt;Gold&lt;/span&gt; and/or &lt;span style="font-weight: bold;"&gt;Resources&lt;/span&gt;, while &lt;span style="font-weight: bold;"&gt;Armories&lt;/span&gt; will allow you to buy gear to outfit your ship with and you may find other types of shops or stops like &lt;span style="font-weight: bold;"&gt;Taverns&lt;/span&gt;, where you can talk to NPCs and buy drinks.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The next option is your &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt; option. This is where you will go to spend your &lt;span style="font-weight: bold;"&gt;Stat Points&lt;/span&gt; whenever you level, or to look at the record of various game achievements you have gotten, as well as editing your &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt;'s biography. Aside from your &lt;span style="font-weight: bold;"&gt;three primary Stats&lt;/span&gt; that you will level up as the game progresses, you can see how many Wins and Losses you've had, how many Battle Stations friends you have, your total Experience to date, your current location and lastly the date you joined the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The &lt;span style="font-weight: bold;"&gt;Hanger&lt;/span&gt; option is one of the more complex screens in the Battle Stations game, because it manages several different things involving your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt;. The first two things you can do on this page is &lt;span style="font-weight: bold;"&gt;Repair your Ship&lt;/span&gt; using &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; if it has taken damage via &lt;span style="font-weight: bold;"&gt;Quests &lt;/span&gt;or PvP, or you can &lt;span style="font-weight: bold;"&gt;salvage&lt;/span&gt; it for &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; if your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; has been sunk at all. The repairs of course scale based on your ship's damage, but I've yet to have so much damage I didn't have or regenerate the &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; to cover them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The bulk of the &lt;span style="font-weight: bold;"&gt;Hanger&lt;/span&gt; menu covers your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; and it's &lt;span style="font-weight: bold;"&gt;Equipement&lt;/span&gt;. Your ship can be upgraded two different ways - by improving the general stats of your current ship or buy skipping over to the &lt;span style="font-weight: bold;"&gt;Shipyard&lt;/span&gt; and getting an entirely different class of ship. Both of these options take &lt;span style="font-weight: bold;"&gt;Gold&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Resources&lt;/span&gt;, however if you like the layout of your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; it allows you to just upgrade the &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; itself rather than move on to a completely different style.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt; has several different &lt;span style="font-weight: bold;"&gt;Equipment&lt;/span&gt; options. Each ship does have a &lt;span style="font-weight: bold;"&gt;maximum weight limit&lt;/span&gt;, and a set number of &lt;span style="font-weight: bold;"&gt;Weapons&lt;/span&gt; it can support, so these things will always be changing based on your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt;'s type and upgrade level while there are some set slots that will not change quite as often. Aside from &lt;span style="font-weight: bold;"&gt;Weapons&lt;/span&gt;, every Ship has a &lt;span style="font-weight: bold;"&gt;Sail&lt;/span&gt;, an &lt;span style="font-weight: bold;"&gt;Engine&lt;/span&gt;, a &lt;span style="font-weight: bold;"&gt;Figurehead&lt;/span&gt;, a &lt;span style="font-weight: bold;"&gt;Hull&lt;/span&gt; and a &lt;span style="font-weight: bold;"&gt;Stabilizer&lt;/span&gt;. There are also options for a &lt;span style="font-weight: bold;"&gt;Custom Captain&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Custom Ship&lt;/span&gt;, however I personally have not unlocked the items for these options.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Upgrading your &lt;span style="font-weight: bold;"&gt;Ship's Equipment&lt;/span&gt; will affect it's statistics in battle in terms of survivability, maneuvering and damage output. A combination of &lt;span style="font-weight: bold;"&gt;Weapo&lt;/span&gt;n types can keep you able to damage a ship that has protection against different types, so it may not always be a wise idea to have the biggest, most expensive gunnery in every &lt;span style="font-weight: bold;"&gt;Weapon&lt;/span&gt; slot. Take time with building your &lt;span style="font-weight: bold;"&gt;Ship&lt;/span&gt;, making it stable yet versatile!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The &lt;span style="font-weight: bold;"&gt;Crew&lt;/span&gt; page has a couple of different sub-options. You can go to a page to &lt;span style="font-weight: bold;"&gt;Invite your friends&lt;/span&gt; to the game, and I suggest including a personal message when you do because of how vague of a description the default message gives. You can &lt;span style="font-weight: bold;"&gt;Recalculate your crew&lt;/span&gt; if you've added a friend who hasn't shown up on the list yet, though the game seems pretty good about managing your connections. The &lt;span style="font-weight: bold;"&gt;Friends&lt;/span&gt; option allows you to see the rankings of your friends based on their levels and ships.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The last &lt;span style="font-weight: bold;"&gt;Crew&lt;/span&gt; option is to &lt;span style="font-weight: bold;"&gt;Manage your Crew&lt;/span&gt;. Each ship has a few different positions that you can give to your friends, like First Mate and Quartermaster. Everyone who does not have a specific position will be listed as a Deck Hand, which still help you out as far as numbers and stats go, so don't discount yourself if you find your friends have left you as a Deck Hand.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The &lt;span style="font-weight: bold;"&gt;Market&lt;/span&gt; option lets you do a number of things from transmuting items into other items, to player trades and exchanges. Transmuting is definately a nice option if you're having trouble finding a material via &lt;span style="font-weight: bold;"&gt;Quests&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Exploration&lt;/span&gt; as is trading things with other players or buying them from other players.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Once your &lt;span style="font-weight: bold;"&gt;Captain&lt;/span&gt; reaches level 25, you can join a &lt;span style="font-weight: bold;"&gt;Clan&lt;/span&gt; and participate in the &lt;span style="font-weight: bold;"&gt;Clan Wars&lt;/span&gt; feature of Battle Stations. Clan members don't attack you anymore, which cuts out some of your PvP competition, and the benefits that Clans provide will help you progress through the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The Help option is rather self explanatory, so I'm going to skip it. =P&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The last option is called &lt;span style="font-weight: bold;"&gt;Ocho&lt;/span&gt;, which is a 'currency' that you can buy with real world cash to spend on items in game that are considered premium. You can get fluff items like &lt;span style="font-weight: bold;"&gt;Ship Skins&lt;/span&gt; or spend your &lt;span style="font-weight: bold;"&gt;Ocho Points&lt;/span&gt; to refresh your &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;Resources&lt;/span&gt; stocks. While I myself don't use the option, some players do just to get the skins.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So far, I'm really digging Battle Stations, though the &lt;span style="font-weight: bold;"&gt;AP&lt;/span&gt; regen is at a rate that really allows for me to play it for a bit once a day, which is nice most days and aggravating other days!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;/span&gt;&lt;blockquote  style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;Design Score:&lt;/span&gt; A+.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Game Play Score:&lt;/span&gt; A&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Graphics Score:&lt;/span&gt; A+&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Replayability:&lt;/span&gt; A-&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bonus:&lt;/span&gt; B+, sometimes the game kills the Facebook native navigation options or has minor Flash errors but gets bonus points for bothering with a Flash game at all.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Overall Score:&lt;/span&gt; A&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-317394063822372780?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/317394063822372780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/facebook-game-of-week-battle-stations.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/317394063822372780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/317394063822372780'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/facebook-game-of-week-battle-stations.html' title='Facebook Game of the Week: Battle Stations'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_rjtnaBONIVc/Sd_vTC_JXtI/AAAAAAAAADw/x5574qExrfs/s72-c/Classes001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3202993331054867677</id><published>2009-04-08T21:57:00.002-04:00</published><updated>2009-04-08T22:57:47.795-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Raiding'/><category scheme='http://www.blogger.com/atom/ns#' term='rants'/><title type='text'>WoW: Yet Another Night of Fail Attendance</title><content type='html'>&lt;span style="font-family: arial;"&gt;Yet again, we didn't have a lot of people on for raiding tonight. We actually had I believe the lowest attendance for a 25 man raid night yet - we only had something like 16 or 17 people total well after our typical raid invite time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;So we ended up having a damn night off, which is even more frustrating because of the holiday weekend so we're probably not going to see OS25 or Maly25 this week - both of which people actually need gear from that we've had little chance to see.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;The problem is a bunch of people basically got the majority of their either Best in Slot or nearly so gear, and decided that they no longer needed to attend the raids. This mentality is bullshit, because they're not the only ones who needed gear AND they're not in the best gear they can be in. These same people are going to come back after Ulduar drops and want to raid again, so they can get new gear and start their 'vacation' all over again.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;This is also causing other problems.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Since we've been lacking people, we've had to shuffle around our schedule and do a lot of 10 man instances instead of the 25 mans, or do some of the 20 people and under achievements instead. This has left some of our newer raiders agitated because they end up not being able to raid with the guild since they were not on when we did the 10 mans impromptu. And of course, they complain about it, and essentially ask for the gear requirements to be lowered since we need people anyways, which upsets the core raiders who do show up and who do work for their upgrades.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Needless to say, lately WoW has been less than enjoyable, which is why Kilo and I haven't really done much beyond raid preparations and showing up for raids that we don't end up doing something other than what we thought we were going to...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3202993331054867677?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3202993331054867677/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wow-yet-another-night-of-fail.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3202993331054867677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3202993331054867677'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wow-yet-another-night-of-fail.html' title='WoW: Yet Another Night of Fail Attendance'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-147941839818945628</id><published>2009-04-08T14:03:00.003-04:00</published><updated>2009-04-08T14:04:31.290-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='LOLcats'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>LOLcats Networking &gt;.&gt;</title><content type='html'>I got around to making an ICanHasCheezburger.com account, so I can just favourite my LOLs instead of having to download and rename every single one I find funny. They have a friends feature so stop by my &lt;a href="http://mine.icanhascheezburger.com/pictures-by-Darkfae/"&gt;&lt;span style="font-style: italic;"&gt;LOLcats Profile&lt;/span&gt;&lt;/a&gt; and add me!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-147941839818945628?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/147941839818945628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/lolcats-networking.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/147941839818945628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/147941839818945628'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/lolcats-networking.html' title='LOLcats Networking &gt;.&gt;'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-838930139765602134</id><published>2009-04-08T13:10:00.003-04:00</published><updated>2009-04-08T13:12:13.476-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Site Updates'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>Site Updates: Story Blogs Added</title><content type='html'>The other night, I decided to import all of my MMO/RPG/LARP stories to their own blogs. Each blog is for a different character, and the blogs are grouped to the left according to what game they are from.&lt;br /&gt;&lt;br /&gt;I'm still doing the layout formatting and stuff, so expect them to change over time!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-838930139765602134?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/838930139765602134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/site-updates-story-blogs-added.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/838930139765602134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/838930139765602134'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/site-updates-story-blogs-added.html' title='Site Updates: Story Blogs Added'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-8791719837123091887</id><published>2009-04-08T04:13:00.002-04:00</published><updated>2009-04-08T04:36:42.809-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Requiem: Bloodymare'/><category scheme='http://www.blogger.com/atom/ns#' term='newb alerts'/><category scheme='http://www.blogger.com/atom/ns#' term='rants'/><title type='text'>Requiem: So I was Reminded Why Helping Newbs Might be Bad...</title><content type='html'>I'm not opposed to answering questions in an MMO, especially when they're about something like the Requiem item upgrade system. It's definitely not that straightforward at first, and the crafting materials can be a little vague about what they are used for unless you go hunting through the websites or wikis for the game.&lt;br /&gt;&lt;br /&gt;So when this random, half naked Kruxena in one of the first few outposts asks about my glowing sword, and then of course about the Item Upgrade System, I'm not surprised and actually gave him a fairly good TL:DR version of the crafting system. Shrug off the interruption and continue on my marry way with Kilo.&lt;br /&gt;&lt;br /&gt;Later on, when we get to the Cargo Field for our last scroll quests before reaching level 20, we run into the same newbie. He's still not really all that geared, and he's pretty hesitant to actually hit the mobs in the area - they're all level 19 - 20+. He's a rogue, he's new and he's not really all that well geared it seems, so again we just shrug and continue with what we're doing.&lt;br /&gt;&lt;br /&gt;After watching us slaughter a few of the huge golems we needed for a scroll quest, the newb rogue asks, "u want 2 party?".&lt;br /&gt;&lt;br /&gt;First of all, I cannot stand the while "texting speak" thing. If you're not using at least decent spelling I'm so not going to respond to you because my Inner Literature Student is too busy ranting about your language in Foamy the Squirrel's voice.&lt;br /&gt;&lt;br /&gt;Kilo, being a bit extroverted compared to myself in these kinds of situations, says "Only if you bring the cocain."...and the rogue asks about where to find cocain IN GAME. O.o&lt;br /&gt;&lt;br /&gt;Next he quips off about how he's level 15!&lt;br /&gt;&lt;br /&gt;To save him some stress, I explain that he should be down in the pond area outside the South Watchtower doing the hand-spider/stalk monster/scorpidile quests since they're more the appropriate level for him - I'm so not into carrying people in MMOs.&lt;br /&gt;&lt;br /&gt;He then says, "i hate quests" which is something a lot of people don't like in MMOs, and then follows it up with "will quests level me?".&lt;br /&gt;&lt;br /&gt;...&lt;br /&gt;....&lt;br /&gt;.....&lt;br /&gt;&lt;br /&gt;Requiem starts you out on a quest chain that will level you to about level 7 or so without killing a god damn thing, which also teaches you about the game itself. From there, numerous amounts of NPCs have quest, and there are scroll quests you can obtain as well - like any MMO, it's leveling is centered around quests!&lt;br /&gt;&lt;br /&gt;I point out that quests are really the easiest and only way to actually level in the game, and Kilo and I promptly start ignoring him and work on killing off our quest monsters while /facepalming in RL. &gt;.&lt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-8791719837123091887?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/8791719837123091887/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/requiem-so-i-was-reminded-why-helping.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8791719837123091887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8791719837123091887'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/requiem-so-i-was-reminded-why-helping.html' title='Requiem: So I was Reminded Why Helping Newbs Might be Bad...'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-8695507201222422272</id><published>2009-04-07T23:30:00.004-04:00</published><updated>2009-04-07T23:33:21.096-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='LOLcats'/><category scheme='http://www.blogger.com/atom/ns#' term='Gaia Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Anime'/><category scheme='http://www.blogger.com/atom/ns#' term='Avatars'/><title type='text'>LOLcats...GAIA?! WTF.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_rjtnaBONIVc/Sdwau0GfdaI/AAAAAAAAADI/se0Tsdiiwkk/s1600-h/Ixy001.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://1.bp.blogspot.com/_rjtnaBONIVc/Sdwau0GfdaI/AAAAAAAAADI/se0Tsdiiwkk/s400/Ixy001.png" alt="" id="BLOGGER_PHOTO_ID_5322158251207259554" border="0" /&gt;&lt;/a&gt;I wanted to make a couple of little Gaia Dreams avatars of myself and this is what I came up with for the day to day look - note that Gaia Online apparently has LOLcats, in particular Ceiling Cat!&lt;br /&gt;&lt;br /&gt;The reach of ICanHasCheezburger.com is far! I totally would never expect to see something like a LOLcat in a silly online P4P MMO!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-8695507201222422272?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/8695507201222422272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/lolcatsgaia-wtf.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8695507201222422272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8695507201222422272'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/lolcatsgaia-wtf.html' title='LOLcats...GAIA?! WTF.'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rjtnaBONIVc/Sdwau0GfdaI/AAAAAAAAADI/se0Tsdiiwkk/s72-c/Ixy001.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3461121590798642042</id><published>2009-04-07T03:57:00.004-04:00</published><updated>2009-04-07T04:19:19.191-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Gaia Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Anime'/><category scheme='http://www.blogger.com/atom/ns#' term='Avatars'/><title type='text'>Gaia Dream Avatars!</title><content type='html'>While I was backing up all my characters' EQ2 stories, I hit a thread that I'd started, basically showing some mini-avatars of my characters using the &lt;a href="http://www.tektek.org/dream/dream.php"&gt;Gaia Dream Avatar Builder&lt;/a&gt; website. So...here are the WoW versions!&lt;br /&gt;&lt;br /&gt;First, Teiris of the Light and Shadow Mistress Teiris!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_rjtnaBONIVc/SdsH3XLoasI/AAAAAAAAACY/vxN5BviXjxA/s1600-h/Light+Teiris.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://3.bp.blogspot.com/_rjtnaBONIVc/SdsH3XLoasI/AAAAAAAAACY/vxN5BviXjxA/s400/Light+Teiris.png" alt="" id="BLOGGER_PHOTO_ID_5321856032365374146" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_rjtnaBONIVc/SdsH3kQAQ3I/AAAAAAAAACg/PorStz1e6Sc/s1600-h/Shadow+Teiris.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://4.bp.blogspot.com/_rjtnaBONIVc/SdsH3kQAQ3I/AAAAAAAAACg/PorStz1e6Sc/s400/Shadow+Teiris.png" alt="" id="BLOGGER_PHOTO_ID_5321856035873375090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Next we have Onona in her old Demon Hunter clothing.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_rjtnaBONIVc/SdsH3kkMhHI/AAAAAAAAACo/zWqq_wYpc-o/s1600-h/Onona.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://4.bp.blogspot.com/_rjtnaBONIVc/SdsH3kkMhHI/AAAAAAAAACo/zWqq_wYpc-o/s400/Onona.png" alt="" id="BLOGGER_PHOTO_ID_5321856035958064242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And now for Seresu and her spooky steed...&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_rjtnaBONIVc/SdsH3pDvbDI/AAAAAAAAACw/5f23qVEt8KE/s1600-h/Seresu.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://3.bp.blogspot.com/_rjtnaBONIVc/SdsH3pDvbDI/AAAAAAAAACw/5f23qVEt8KE/s400/Seresu.png" alt="" id="BLOGGER_PHOTO_ID_5321856037164117042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And Anezka and her Succubus!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_rjtnaBONIVc/SdsH3lOBe9I/AAAAAAAAAC4/oG_1BBGG2qk/s1600-h/Anezka001.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://1.bp.blogspot.com/_rjtnaBONIVc/SdsH3lOBe9I/AAAAAAAAAC4/oG_1BBGG2qk/s400/Anezka001.png" alt="" id="BLOGGER_PHOTO_ID_5321856036133501906" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_rjtnaBONIVc/SdsJl3mRR1I/AAAAAAAAADA/6gMf3T20Riw/s1600-h/Succubus.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 150px;" src="http://2.bp.blogspot.com/_rjtnaBONIVc/SdsJl3mRR1I/AAAAAAAAADA/6gMf3T20Riw/s400/Succubus.png" alt="" id="BLOGGER_PHOTO_ID_5321857930852648786" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3461121590798642042?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3461121590798642042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/gaia-dream-avatars.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3461121590798642042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3461121590798642042'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/gaia-dream-avatars.html' title='Gaia Dream Avatars!'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_rjtnaBONIVc/SdsH3XLoasI/AAAAAAAAACY/vxN5BviXjxA/s72-c/Light+Teiris.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-6827371105692381314</id><published>2009-04-07T03:42:00.005-04:00</published><updated>2009-04-07T03:51:37.112-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Humor'/><title type='text'>WoW Druidic Humor</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i17.photobucket.com/albums/b54/ielixzia/WoW/bucketbe3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 800px; height: 291px;" src="http://i17.photobucket.com/albums/b54/ielixzia/WoW/bucketbe3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_rjtnaBONIVc/SdsFAF24X1I/AAAAAAAAACQ/elkspnwClJc/s1600-h/bucketbe3.jpg"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-6827371105692381314?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/6827371105692381314/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wow-druidic-humor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/6827371105692381314'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/6827371105692381314'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/wow-druidic-humor.html' title='WoW Druidic Humor'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i17.photobucket.com/albums/b54/ielixzia/WoW/th_bucketbe3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-7947873714059313488</id><published>2009-04-06T18:45:00.002-04:00</published><updated>2009-04-06T19:01:02.792-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Requiem: Bloodymare'/><category scheme='http://www.blogger.com/atom/ns#' term='Skill Builds'/><title type='text'>Requiem Skill Builds</title><content type='html'>&lt;span style="font-family: arial;"&gt;Even though Requiem: Bloodymare appears to be based on the same engine Lineage II uses, the class scaling appears to be a little different, though admittedly I never got too terribly high level in Lineage II.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Since we've been playing a lot and I actually like the game itself, I've decided to work on making some builds for my characters, since skill resets are Item Mall only items (as far as we can tell). For some classes, there's a &lt;/span&gt;&lt;a style="font-family: arial;" href="http://web.axelero.hu/hajduhajnal/requiem/"&gt;Skill Calculator&lt;/a&gt;&lt;span style="font-family: arial;"&gt; that is fairly decent, but seems to be complete only to about level 60. The other Skill Calculator was on Rockiem, which has been abandoned by it's creators, and making an account doesn't seem to work so I can't even use it or back it up.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;So I made the &lt;/span&gt;&lt;a style="font-family: arial;" href="http://requiem-builds.blogspot.com/"&gt;Requiem: Bloodymare Skill Builds&lt;/a&gt;&lt;span style="font-family: arial;"&gt; blog so that I'm not constantly cluttering up this blog, and so that there's a more focused collection than available on the forums. The forums are great and all, but having to sift through each classes' forum to find what I want sucks!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-7947873714059313488?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/7947873714059313488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/requiem-skill-builds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7947873714059313488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/7947873714059313488'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/requiem-skill-builds.html' title='Requiem Skill Builds'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-8910442992035980980</id><published>2009-04-05T21:30:00.003-04:00</published><updated>2009-04-05T23:21:35.231-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rants'/><title type='text'>Rant: Raid Point Systems, and Their Manipulation, and Fucking Internet Queen Whores</title><content type='html'>&lt;span style="font-family: arial;"&gt;It's safe to say that at the moment, I'm quite pissed off tonight.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;So I know there is absolutely no perfect, non-manipulable raid loot system aside from the ever elusive non-bias and well tracked council system (which may as well not exist in the first place, since it's so rare to get people to be non-biased). There is definitely no variation of &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;DKP&lt;/span&gt;&lt;span style="font-family: arial;"&gt; that is non-manipulative and fair, and &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;EP&lt;/span&gt;&lt;span style="font-family: arial;"&gt;/GP is probably the closest to being the ideal loot system if you can't get a damn fine loot council.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;But still...I hate fuckers who intentionally do everything they can to manipulate the system, whether it's point/priority hording by never upgrading themselves unless the best in slot item drops (which doesn't help the raid for a long time in some cases) or by brow-beating or sob-&lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;storying&lt;/span&gt;&lt;span style="font-family: arial;"&gt; people into deferring to them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;When people do the stupid point/priority hording, it forces other people in the raid to do the same in order to continue upgrading themselves...as they have been...the entire time...for the betterment of the fucking raid. People have to stop upgrading to stand a chance at any of the really big upgrades which keeps them weaker like the ones not upgrading when they can.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;This kind of shit also prevents people who have viable, sometimes needed off-specs from being able to build viable off-spec sets, such as a DPS or Tank whose class can also heal. Any raid force can wind up in the situation where they're short healers, so if the people in your guild haven't been able to build a respectable off-set, you're going to end up being fucked at some point.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;It's not like I'm saying take every negligible upgrade, or semi-side grade that drops; I'm saying take something that's an obvious upgrade, even if it's not the best in slot item. Contribute to the raid the same way other people in the raid force are.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;And let's not forget the greedy, petty &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;dipshits&lt;/span&gt;&lt;span style="font-family: arial;"&gt; that will brow-beat or whine and cry their way into getting the drop passed to them, even if it is a better upgrade for someone else and only a nominal upgrade for them - even if they lost outright.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My guild in &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;WoW&lt;/span&gt;&lt;span style="font-family: arial;"&gt; has a couple of &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;whiny&lt;/span&gt;&lt;span style="font-family: arial;"&gt;, dramatic Internet Queens in it (one of which does the above mentioned whiny/pity me, gimme your loots shit), who happen to basically be fucking each other as much as two people who are in relationships/marriages and only online can, so they always back each other up even if they're being out of line in the first place. Since one actually holds a position in the guild, the other tends to act like she has the same position, the whole self-important by virtue of who they are with bullshit. It's a lot like having two &lt;/span&gt;&lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;yappy&lt;/span&gt; &lt;span style="font-family: arial;" class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;chihuahuas&lt;/span&gt;&lt;span style="font-family: arial;"&gt;. They're two of the biggest reasons I've stopped logging in at all aside from raids, and get irritated mid-raids.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;If you have a fucking position in a guild, don't let your fucking personal opinion influence your actions and how you handle people in the guild constantly, unless they directly assault you. Hate them, go ahead, but don't &lt;/span&gt;&lt;span style="font-weight: bold; font-family: arial;"&gt;ever&lt;/span&gt;&lt;span style="font-family: arial;"&gt; fucking belittle them in public or treat them like shit when they need you in the role of your position or class; only treat them like shit if they start in on you first, and if that happens, defer it to another officer or the guild leader. -.-&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Needless to say, I'm not an officer or anything in my guild. ;-)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-8910442992035980980?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/8910442992035980980/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/rant-raid-point-systems-and-their.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8910442992035980980'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/8910442992035980980'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/rant-raid-point-systems-and-their.html' title='Rant: Raid Point Systems, and Their Manipulation, and Fucking Internet Queen Whores'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-5142684551579049462</id><published>2009-04-05T05:46:00.003-04:00</published><updated>2009-04-05T18:41:10.536-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Soapbox'/><title type='text'>Pay Structures: A Monologue/Rant</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Free to Play - a.k.a Item Mall Dependant&lt;/span&gt;: Neat concept, but most of the time the stuff within the item mall is either worthless or way too overpowered. Granted, they're focusing mainly on some sort of insanely devout population to pay for the game via this method, and typically you end up spending MORE than on a Standard MMO. It's just less noticeable as you're spending it in smaller chunks.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pay for Game, No Subscription:&lt;/span&gt; I -really- like this. Guild Wars is really the only game that seems to do this, but basically I can buy the base game, and enjoy it whenever I want without having to pay a subscription fee. They do release expansions or companion games, which have to be purchased, but there's a good bit of time between each. Some perks can be bought, but nothing that's not obtainable within the game itself if you work for it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pay for Premium:&lt;/span&gt; I generally like this format. The split monthly fee/item mall creates a good stable base for the game and allows those who regularly play it make a consistant, regular contribution to the game even if they don't like the items in the mall. While it's not as much as a Standard MMO fee, the split income allows for a reduction in price. The perks from premium tend to be useful, but not completely overpowering, and also make buying things in the item mall a little less costly due to adding bonus "points" when purchasing the currency for it.&lt;br /&gt;&lt;br /&gt;The cool thing is that if there's a month or three that a player can't afford the premium cost, they can drop the monthly billing and still enjoy the game, albeit without the premium perks, until they can afford it again.&lt;br /&gt;&lt;br /&gt;Most P4P games do not do "expansions" per se, but may add additional content as they can afford to, and generally these games are not boxed and sold in stores, so they survive completely off their split income. Surprisingly, they do well and some are almost as well made (or better) than a lot of Standard MMOs.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Standard MMOs - Single Game:&lt;/span&gt; While I love a lot of the Standard MMOs out there, I really hate the fact that I dump about 15.00 a month into it, and somewhere from 50.00 - 150.00 per year on expansions, depending upon the game. WoW hasn't been so bad, since the expansions have been fairly spread out, but EverQuest I &amp;amp; II were a huge money drain that got to a point where it just wasn't worth it (or EQ1 would have been if I had to pay for it).&lt;br /&gt;&lt;br /&gt;Sometimes, the support for them is worse than for the "free" games, which is just sad. It often makes me wonder if it's worth the money, but most of the time the people I've met in the game make it worth it...not the support or the game itself. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Standard MMOs - Multi Game:&lt;/span&gt; A good idea on paper, generally not so great in reality. It worked well for City of Heroes/City of Villains because they were sister games, but things like the SOE All Access Pass kind of lose appeal if you don't like more than two of their games enough to actually play them. Eventually, the mega pass becomes more of a financial waste than a bargin, as intrest in the extra games dwindles or your time dwindles - CoH/V being the exception. Especially when you start factoring expansions for more than one MMO...that's a SHIT TON of money a year.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Don't get me wrong, I realise that games need to make money for their companies, but I just feel that the majority of payment structures blow goats and end up screwing the user more than it works for them.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-5142684551579049462?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/5142684551579049462/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/pay-structures-monologuerant.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5142684551579049462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/5142684551579049462'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/pay-structures-monologuerant.html' title='Pay Structures: A Monologue/Rant'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-1169482907554834541</id><published>2009-04-04T21:17:00.004-04:00</published><updated>2009-04-08T14:51:51.653-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='contact'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>Gamer Social Sites Info</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;I just realised that I put up links to various gamer social sites, without even bothering to mention what my screen names for them were so that people could network with me there. The only one I check on any sort of regular basis is GamerNook, but I'll toss the others into the mix anyways.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;GamerNook ID&lt;/span&gt;: Darkfae&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;GamerDNA ID&lt;/span&gt;: Darkfae&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;MMOCluster ID&lt;/span&gt; (Under WoW): Teiris&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;MyGameMug ID&lt;/span&gt;: Darkfae&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Notice a pattern? On most game related boards, I have a login that is Darkfae or some variant. I think that's also my log in for most WoW-specific sites. A few of the game places like Aeria Games I used what I would remember as my game login, so those are different. &gt;.&lt;&lt;br /&gt;&lt;br /&gt;Also...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Twitter ID:&lt;/span&gt; ielixzia&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Facebook:&lt;/span&gt; &lt;a href="http://www.facebook.com/profile.php?id=537971808"&gt;Ixy&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MySpace:&lt;/span&gt; &lt;a href="http://www.myspace.com/ielixzia"&gt;I never really use this&lt;/a&gt;...&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-1169482907554834541?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/1169482907554834541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/gamer-social-sites-info.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1169482907554834541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1169482907554834541'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/gamer-social-sites-info.html' title='Gamer Social Sites Info'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-2856280136901905066</id><published>2009-04-04T20:15:00.007-04:00</published><updated>2009-04-04T21:07:58.823-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='spotlights'/><category scheme='http://www.blogger.com/atom/ns#' term='FB Game of the Week'/><title type='text'>Facebook Game of the Week: Stop Global Warming - Game</title><content type='html'>Yes, the first &lt;span style="font-weight: bold;"&gt;Facebook Game of the Week &lt;/span&gt;is a day late, but that's because I figured out how I want to do spotlights/reviews today. =P&lt;br /&gt;&lt;br /&gt;Our first FB game is one that I find to be a little under used, at least by my FB friends, but it's also one of the more informative by proxy games on FB. At first it just looks like another management based game, but if you actually look at what you're doing in the game, you get a better idea of ways to do what it's title says - Stop Global Warming.&lt;br /&gt;&lt;br /&gt;The game itself is brought to FB by the same teams that manage Metropolis and Zoo Builder, and uses a similar format to it's sister games. Aside from noting what "country" you're working in, there are three immediately noticeable "stats" - your &lt;span style="font-style: italic;"&gt;CO2 Emissions Per Day&lt;/span&gt;, your &lt;span style="font-style: italic;"&gt;Carbon Footprint&lt;/span&gt;, and your &lt;span style="font-style: italic;"&gt;Current Support Level&lt;/span&gt;. Other important stats are your &lt;span style="font-style: italic;"&gt;Money&lt;/span&gt; and your &lt;span style="font-style: italic;"&gt;Total Impact Points&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_rjtnaBONIVc/Sdf9iN50bZI/AAAAAAAAABw/6X0Bg9LA8QA/s1600-h/SGW+-+Stats.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 110px;" src="http://2.bp.blogspot.com/_rjtnaBONIVc/Sdf9iN50bZI/AAAAAAAAABw/6X0Bg9LA8QA/s400/SGW+-+Stats.jpg" alt="" id="BLOGGER_PHOTO_ID_5321000249051082130" border="0" /&gt;&lt;/a&gt;Throughout the life of the game, you will be changing countries, so the Mini-Map, Flag Marker, and Country Title will change as you  move around the world. You can't just go anywhere immediately; like any game, you have to "level up" to unlock more options. You start out in Iceland, a country with a relatively low &lt;span style="font-style: italic;"&gt;Carbon Footprint&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;CO2 Emissions&lt;/span&gt;, which provides a great learning ground for how the game works.&lt;br /&gt;&lt;br /&gt;At 1,000 &lt;span style="font-style: italic;"&gt;Total Impact Points&lt;/span&gt;, 4 more countries become unlocked; another 5 become unlocked at 10,000 &lt;span style="font-style: italic;"&gt;TIP&lt;/span&gt;s, 2 more at 50,000 &lt;span style="font-style: italic;"&gt;TIP&lt;/span&gt;s, 2 at 250,000 &lt;span style="font-style: italic;"&gt;TIP&lt;/span&gt;s, and the last 2 at 1,000,000 &lt;span style="font-style: italic;"&gt;TIP&lt;/span&gt;s. The amount of starting &lt;span style="font-style: italic;"&gt;CO2 Emissions&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Carbon Footprint&lt;/span&gt; will raise as you move your way up the list of countries, making it harder to reach your goals. Your &lt;span style="font-style: italic;"&gt;Current Support Level&lt;/span&gt; will always start with 40/255.&lt;br /&gt;&lt;br /&gt;Currently, I'm in Russia, which is one of the harder stages of the game. I've been working on it for about a week and a half or so, and you'll notice I still have high &lt;span style="font-style: italic;"&gt;CO2 Emissions&lt;/span&gt; and a large &lt;span style="font-style: italic;"&gt;Carbon Footprint&lt;/span&gt;. Just for screenshots, I'll switch to India, where I haven't even started working on bringing down the &lt;img src="file:///C:/Users/Ixy/AppData/Local/Temp/moz-screenshot.jpg" alt="" /&gt;&lt;span style="font-weight: bold;"&gt;Global Warming&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;The first thing you'll want to do (after trying to invite some friends to play, of course), is start &lt;span style="font-style: italic;"&gt;Building Up&lt;/span&gt; your country. Just click on the &lt;span style="font-style: italic;"&gt;Build Up&lt;/span&gt; option from the main menu, and you will be presented with the starter screen.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_rjtnaBONIVc/Sdf_yiClfsI/AAAAAAAAAB4/Pp5uF7KtR14/s1600-h/SGW+-+BeginBuild.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 314px; height: 320px;" src="http://1.bp.blogspot.com/_rjtnaBONIVc/Sdf_yiClfsI/AAAAAAAAAB4/Pp5uF7KtR14/s320/SGW+-+BeginBuild.jpg" alt="" id="BLOGGER_PHOTO_ID_5321002728357723842" border="0" /&gt;&lt;/a&gt;Not a whole lot of options to begin with, but you work with what you have. As the game progresses, you will unlock more &lt;span style="font-style: italic;"&gt;Revenue Generating Items and Structures&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Non-Revenue Generating Items and Structures&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Laws&lt;/span&gt;. The first section doesn't really add a whole lot of impact to your stats, aside from generating money for you to use on the subsiquent options; as you might have noticed in my first stat screen, the &lt;span style="font-style: italic;"&gt;Money&lt;/span&gt; can rack up once you're running several countries.&lt;br /&gt;&lt;br /&gt;The majority of your &lt;span style="font-style: italic;"&gt;Total Impact Points&lt;/span&gt; - and location specific &lt;span style="font-style: italic;"&gt;Impact Points&lt;/span&gt; - will come from the second to sections. There will be several options in the &lt;span style="font-style: italic;"&gt;Non-Revenue Generating Items and Structures&lt;/span&gt; section that will only cost you &lt;span style="font-style: italic;"&gt;Money&lt;/span&gt; to use, while the more impacting options will also require &lt;span style="font-style: italic;"&gt;Support&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Support&lt;/span&gt; is earned via your friends playng and giving you &lt;span style="font-style: italic;"&gt;Support&lt;/span&gt; once a day, or buy going under the &lt;span style="font-style: italic;"&gt;Give Support&lt;/span&gt; section and posting up for support from random players. &lt;span style="font-style: italic;"&gt;Support&lt;/span&gt; only counts towards the country you are in at the time the support is given, so if you move before spending that &lt;span style="font-style: italic;"&gt;Support&lt;/span&gt;, you will not have it in your new country.&lt;br /&gt;&lt;br /&gt;All of the items in the &lt;span style="font-style: italic;"&gt;Laws&lt;/span&gt; section require a good chunk of &lt;span style="font-style: italic;"&gt;Money&lt;/span&gt; and 100 &lt;span style="font-style: italic;"&gt;Support&lt;/span&gt; to enact, however many of them cause dramatic changes to your overall stats in that country. You're given about 2 - 5 new &lt;span style="font-style: italic;"&gt;Law&lt;/span&gt; options per &lt;span style="font-style: italic;"&gt;Impact Point&lt;/span&gt; bracket, so this section will remain the same for some time, then suddenly expand when you reach a new bracket.&lt;br /&gt;&lt;br /&gt;As you progress through the game, you'll be awarded for every country that you have brought into having a &lt;span style="font-style: italic;"&gt;Nil Carbon Footprint&lt;/span&gt;. These awards are displayed on your overall stats page, along with your current country's information and progress.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_rjtnaBONIVc/SdgC1BFHpUI/AAAAAAAAACA/AB5aqfstjeI/s1600-h/SGW+-+Overall+Stats.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 335px; height: 400px;" src="http://2.bp.blogspot.com/_rjtnaBONIVc/SdgC1BFHpUI/AAAAAAAAACA/AB5aqfstjeI/s400/SGW+-+Overall+Stats.jpg" alt="" id="BLOGGER_PHOTO_ID_5321006069584471362" border="0" /&gt;&lt;/a&gt;Remember how I said the game was informative if you actually pay attention to what you are doing? All of the items in the &lt;span style="font-style: italic;"&gt;Non-Revenue Generating Items and Structures&lt;/span&gt; are real ways that you can help stop global warming offline too. The same thing goes for the &lt;span style="font-style: italic;"&gt;Laws&lt;/span&gt; section, however those are generally harder to do as a single individual.&lt;br /&gt;&lt;br /&gt;Overall, this is one of those "pay attention to a day or three a week, and leave it run" games that is more educational than it is game play intensive. It is well designed, although after working in a few countries, the &lt;span style="font-style: italic;"&gt;Money&lt;/span&gt; flow causes it to become a little unbalanced - up until I hit the higher &lt;span style="font-style: italic;"&gt;Impact Point&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt; countries, I could blow through two or three in a few clicks.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold;"&gt;Design Score:&lt;/span&gt; B+&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Game Play Score:&lt;/span&gt; B-&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Graphics Score:&lt;/span&gt; A&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Replayability:&lt;/span&gt; B&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bonus:&lt;/span&gt; A for the amount if RL information used.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Overall Score:&lt;/span&gt; B+&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-2856280136901905066?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/2856280136901905066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/facebook-game-of-week-stop-global.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2856280136901905066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/2856280136901905066'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/facebook-game-of-week-stop-global.html' title='Facebook Game of the Week: Stop Global Warming - Game'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_rjtnaBONIVc/Sdf9iN50bZI/AAAAAAAAABw/6X0Bg9LA8QA/s72-c/SGW+-+Stats.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3497648415117411586</id><published>2009-04-04T18:29:00.005-04:00</published><updated>2009-04-05T05:43:19.948-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='schedules'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>(____) Game of the ____ Posts</title><content type='html'>Here's the general posting schedule for game review/spotlights that I'll be doing. The post will be part spotlight, part review of the game, and any additional opinion from readers would be great! If you have a suggestion for a game spotlight/review, feel free to send me a private message or e-mail about it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Every Friday Night/Saturday Morning&lt;/span&gt; - &lt;span style="font-weight: bold;"&gt;Facebook Game of the Week&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Every Other Friday Night/Saturday Morning&lt;/span&gt; - &lt;span style="font-weight: bold;"&gt;Bi-weekly Web-based Game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Second Friday Night/Saturday Morning of the Month&lt;/span&gt; - &lt;span style="font-weight: bold;"&gt;Game of the Month&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Whenever I actually play a Console game&lt;/span&gt; - &lt;span style="font-weight: bold;"&gt;Random Console Game Day&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;Each post will have a score set at the end, looking something like this (as it may need to be changed from game type to game type):&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold;"&gt;Design Score:&lt;/span&gt; This is for overall game UI design.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Game Play Score:&lt;/span&gt; How well the mechanics work together&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Graphics Score:&lt;/span&gt; Based on whether or not the graphics are unique and appropriate, and with some games, exactly how detailed they are.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Replayability:&lt;/span&gt; How often can you play/replay the game. With some web based games and MMOs that don't end, this score is more about how often you can play the game before it's not really worth it or becomes boring.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bonus:&lt;/span&gt; Additional mark given for unique concepts, may not apply to all games.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Overall Score:&lt;/span&gt; An average of the above scores.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3497648415117411586?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3497648415117411586/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/game-of-posts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3497648415117411586'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3497648415117411586'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/game-of-posts.html' title='(____) Game of the ____ Posts'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-1673269357350342251</id><published>2009-04-04T01:05:00.002-04:00</published><updated>2009-04-04T01:18:37.962-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='psuedo-games'/><category scheme='http://www.blogger.com/atom/ns#' term='web games'/><title type='text'>Silly Little Web-Based Fighting Pseudo-Game</title><content type='html'>So Kilo linked me this silly little site, which actually turned up on the SWC RP boards. The characters are totally cute, but it was a bitch to get any colour combination I wanted because you can't modify each piece itself - it's one big randomized change. -.-&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ixy.mybrute.com"&gt;Ixy The Brute&lt;/a&gt;&lt;br /&gt;&lt;a href="http://teiris.mybrute.com"&gt;Teiris the Brute&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-1673269357350342251?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/1673269357350342251/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/silly-little-web-based-fighting-pseudo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1673269357350342251'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/1673269357350342251'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/silly-little-web-based-fighting-pseudo.html' title='Silly Little Web-Based Fighting Pseudo-Game'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3703599600782606291</id><published>2009-04-03T22:04:00.008-04:00</published><updated>2009-04-04T21:17:14.521-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>The Game List</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"  &gt;Yes, I play a lot of games. It happens when you have oodles of free time, and are in an artistic slump (I do 3D imaging/animation and write, btw).&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;World of Warcraft&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;I was in the Beta for WoW, however at the time I was working for Sony Online Entertainment, and wrapped up in their games since they were free. Sometime around a year ago this past Febuary, it was uncovered that SOE employees had been feeding strats, timers and scripting information to the supposed "top content guild" world wide; being that I had been in a top end contested raiding guild and was considering going back to full time raiding, this kinda pissed me off quite a bit. So I left for WoW and never really looked back.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Off and on for several years, I was on the Kirin Tor server. When I went back to WoW, I ended up meeting a guy (WoW character's name is Ovelia) via &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a style="font-family: arial;" href="http://www.gamernook.com/"&gt;GamerNook.com&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt; that lived about 45 minutes from me; we ended up hooking up, which lead me to making my priest - Teiris - on the Dark Iron server...which was a huge change for me because I preferred being able to NOT PvP when I wanted to get something done fast.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Things didn't turn out well with Ovelia, but at the time I was rather stuck on the server as he tried to get me to hook up with his best friend, Estarial. I moved out of the Arena focused guild &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;hi style="font-family: arial;"&gt;, which were a great bunch of people, and into a guild that immediately became &lt;dark&gt; - yes, I gave them the name of my prior EQ2 hold-over guild.&lt;br /&gt;&lt;br /&gt;I got rather adgitated at the way the guild was being run, as it claimed to be a progression based guild, yet it was so loosely organized and managed that it was more like a casual raid guild that wasn't getting too far very fast. I left them for one of the top raiding guilds, Vital, which was fun on some levels, and hell on others.&lt;br /&gt;&lt;br /&gt;Eventually, I had ways to get the hell off the server without re-rolling my toon, and started hunting around for one I liked. I wanted to go back to an RP realm, but Kirin Tor had been so dead the few times I was on it - even during peak hours - so I looked elsewhere.&lt;br /&gt;&lt;br /&gt;I've settled down on Steamwheedle Cartel, in the wonderful guild &lt;a href="http://arcanasolarie.com/forums"&gt;Arcana Solarie&lt;/a&gt;. The majority of the people there are awesome, the raiding is largely progressive and fun, at about the pace I'd like to be at as far as how many nights I raid. They have a huge RPer cross section of members, so there are RP events and happenings to be had as well.&lt;br /&gt;&lt;br /&gt;Here I've met Kilo, the player of Stabbikins, whom I spend the majority of my time with unless I have a doctor's appointment or he has job hunting or D&amp;amp;D. Life on SWC has been pretty good, and I think I'm going to keep myself here even if I move on to other games, just to stay in contact with the people.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Horde Characters &lt;arcana&gt;&lt;/span&gt;:&lt;br /&gt;Teiris Shadowsong - 80 Shadow Priestess&lt;br /&gt;Onona Darksun - 80 Retribution Paladin&lt;br /&gt;Seresu Stormblade - 64 Dual Wielding Death Knight&lt;br /&gt;Anezka Calacirya - 54 Soul Link/Siphon Life Warlock&lt;br /&gt;Noquisia - 36 RestoKin Druid&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Alliance Characters&lt;/span&gt;:&lt;br /&gt;Avarianna Calacirya - 20 RestoKin Druid&lt;br /&gt;Rhana - 10 Frost Mage&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;Requiem: Bloodymare&lt;/span&gt;&lt;br /&gt;I forget how I found this game, but I really dig the graphics and some of the systems they have that are semi-unique. And nothing is more refreshing than watching your enemy lay hacked into bits, twitching about as they die in a huge pool of blood!&lt;br /&gt;&lt;br /&gt;Requiem is sort of a side game for Kilo and I, though we have been spending quite a good amount of time on it when we're not raiding in WoW. I've been thinking about starting up an RP group there, because there is some interesting ideas to play with, and somewhere I have a couple of diaries written by my characters...I'll have to find those.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Lintra Characters &lt;antipathy&gt;&lt;/span&gt;:&lt;br /&gt;Lexia - 22 Kruzena Rogue (Assassin)&lt;br /&gt;Ixie - 12 Xenoa Battle Mage (Elementalist)&lt;br /&gt;Teiris - 13 Turan Templar (Radiant)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;Second Life&lt;/span&gt;&lt;br /&gt;I visit Second Life on and off, depending upon my mood. I have a couple of avatars, however there is only one I am currently paying for/using. Part of me would like to get better at item creation in SL, the other part of me doesn't want to bother with the work that would bring; people would be expectant of me as a content designer, and I never really can give a definate date on when I'll be done something.&lt;br /&gt;&lt;br /&gt;Right now I'm looking into renting a place in HarajukuBox City - the idea sounds pretty cool, and I enjoy the atmosphere there.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Character&lt;/span&gt;:&lt;br /&gt;Aria Jinx&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Guild Wars&lt;br /&gt;This is a totally convenient game for me - while they do have a store to purchase some things for those not patient enough to get them through gameplay, the game is entirely free aside from buying the base game and/or "expansions". I can play it at any time and drop it without worrying about a subscription fee, unspent "points" or losing my characters.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;US Server RP Characters&lt;/span&gt;:&lt;br /&gt;Gwen Aurora - 20 Elementalist/Mesmer&lt;br /&gt;Avaria Calacirya - 20 Mesmer/Necromancer&lt;br /&gt;Ykatya Mehroe - 19 Necromancer/Monk&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;US Server PvP Characters&lt;/span&gt;:&lt;br /&gt;Kirei Tenshi Yumiya - 20 Elementalist/Mesmer&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;Shin Megami Tensei: Imagine&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;If you haven't played any of the Shin Megami Tensei/Digital Devil Saga (Story)/Personae games, get thee to Blockbuster and rent one of them! I suggest Shin Megami Tensei: Nocturne if you're new to the series or want to play SMT:I - it's the most similar to it.&lt;br /&gt;&lt;br /&gt;I actually have a clan for each of my three characters, to get each of the "return home" stones for their cities, and to try out different alignments and demons or gear.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Cerberus Characters&lt;/span&gt;:&lt;br /&gt;Ixy - 32 Chaos Magic Gunner&lt;br /&gt;Shiloh - 16 Law Support Mage&lt;br /&gt;Lexia - 13 Neutral Fighter&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;Shayia&lt;/span&gt;&lt;br /&gt;I think it was Pheronecius of the Antonia Bayle server in EQ2 that got me into Shayia. Luckily it's on the same system as SMT:I, so if I decide that I want something from the item mall, I'll have two different games I can get stuff in. I resently deleted my main character on the Teos server, because I messed up on picking her abilities. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;Shayia has some damn fine promotional artwork, and the game itself is quite pretty too. I really love the dualistic qualities of it, the separation between Light and Dark quite important to the game.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Lailah Server Erina Characters&lt;/span&gt;:&lt;br /&gt;Naica - 11 Mage&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Teos Server Reikeuseu Characters&lt;/span&gt;:&lt;br /&gt;Ixy - 5 Pagan&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;Asda Story&lt;/span&gt;&lt;br /&gt;Yes, it's Supah Ka-wa-ii. I know, it's so cutesy that it makes you wanna gag unless you're into Shoju anime...but the game has some interesting systems to it. Their "Soulmate" system is really interesting, and kinda reminds me of WoW's newer "Refer-A-Friend" system, but more permanent.&lt;br /&gt;&lt;br /&gt;The game is silly, and kawaii, but it's a fun change of pace from time to time. The only large complaint I have is that it's damn launcher pad is set to be on top of everything...so I can't do anything when it's up. &gt;.&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Tilia Characters&lt;/span&gt;:&lt;br /&gt;Zalika - 15 Fighter&lt;br /&gt;&lt;/dark&gt;&lt;/hi&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3703599600782606291?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3703599600782606291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/game-list.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3703599600782606291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3703599600782606291'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/game-list.html' title='The Game List'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-774974912132347185</id><published>2009-04-03T21:49:00.002-04:00</published><updated>2009-04-03T22:02:07.631-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rig'/><category scheme='http://www.blogger.com/atom/ns#' term='specs'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><title type='text'>My Rig</title><content type='html'>&lt;span style="font-family: arial;"&gt;Like I mentioned in the opening post, I am posting up my "rig" specifications for all the world to see.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Kyp is no longer uber top of the line like he once was, but he's got decent enough hardware in him ATM. This definitely isn't bragging, it's just information that is relevant to gamers and geeks everywhere.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I should probably preface that I am a total Asus. AMD and nVidia baby, and cannot stand Intel or ATI.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Case: Alienware Star Wars Light Side (cus I really wanted the artworks)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Motherboard: Asus M3A76-CM&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Processor: AMD Phenom X3 2.3GHz&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;RAM: 4 gigs OCZ Fatal1ty&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Graphics Card: GFX 7900 GS&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Sound: Asus Xonar D1&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;OS: Windows Vista (for now...)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-774974912132347185?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/774974912132347185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/my-rig.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/774974912132347185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/774974912132347185'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/my-rig.html' title='My Rig'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-6062836651583090140</id><published>2009-04-03T21:44:00.002-04:00</published><updated>2009-04-03T21:46:59.496-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ad-Sense'/><category scheme='http://www.blogger.com/atom/ns#' term='disclosures'/><title type='text'>About the Ad-Sense...</title><content type='html'>...I don't know if it's going to stay or not.&lt;br /&gt;&lt;br /&gt;I selected the option cus I'm pretty poor ATM - can't work due to health issues, haven't won disability yet, so I live off about 200ish USD a month. But if it irritates me, or posts too many non-relevant links, I'm going to toss it!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-6062836651583090140?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/6062836651583090140/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/about-ad-sense.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/6062836651583090140'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/6062836651583090140'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/about-ad-sense.html' title='About the Ad-Sense...'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5286298957586032160.post-3811548120294629952</id><published>2009-04-03T21:35:00.002-04:00</published><updated>2009-04-03T21:42:32.835-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='welcome'/><title type='text'>Need Moar Noise</title><content type='html'>&lt;span style="font-family: arial;"&gt;I often feel a little hesitant to post uber geeky gamer stuff in my main journal since a lot of my friends who actually read it on a regular basis don't game much, but I really want to geek out from time to time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;So I've decided to start a gaming dependent blog, that will be about nothing but video games, computers, and RPGs of any kind. Of course, the first few posts will be the obligatory rig spec info, game site handles, and games with contact character listed - kinda have to let people know that so they can follow right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Welcome to the &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; font-family: arial;"&gt;Geek Chic Boutique&lt;/span&gt;&lt;span style="font-family: arial;"&gt; - enjoy the geeky insanity!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5286298957586032160-3811548120294629952?l=geekchicgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://geekchicgamer.blogspot.com/feeds/3811548120294629952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/need-moar-noise.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3811548120294629952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5286298957586032160/posts/default/3811548120294629952'/><link rel='alternate' type='text/html' href='http://geekchicgamer.blogspot.com/2009/04/need-moar-noise.html' title='Need Moar Noise'/><author><name>Ixy</name><uri>http://www.blogger.com/profile/18087113549149610788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://2.bp.blogspot.com/_rjtnaBONIVc/SdwbXkU1JtI/AAAAAAAAADQ/o25YGm-8IQ4/S220/Ixy001.png'/></author><thr:total>0</thr:total></entry></feed>
